New Version (1.8.0 – 1.8.1) (1.8.2 on January 21st)

Edit January 21st: My bad. I had to release 1.8.2 last night to fix some bad bugs.

A bug was discovered that broke sounds on exported MP4s, this was introduced in 1.8.1 but is now fixed in 1.8.2 which is currently live on both Android and iOS right now! This version also fixes a second bug where multiple joins were broken only in exported animations but appeared fine in the app itself.

Below is the post for the 1.8.0 – 1.8.1 release.


So it’s been a while since the last update, took a break during the holidays and whatnot. But we’re back!

What’s new in 1.8.0 and 1.8.1

  • (Android) Fixed bug that would crash long MP4 exports.
  • Fixed bug that would unsync sounds when using non-tweened frames.
  • Fixed bug that would tween a joined stickfigure incorrectly.
  • REMOVED the “Filled Circle” segment type. Instead, use the regular “Circle” type with a gradient selected.
  • ADDED new feature, “Keep stickfigure during tween” under “Stickfigure Tools”. Check this box on a stickfigure to prevent it from flickering/deleting itself during tweening.
  • (Pro only) Added some new sounds.

Stick NodesOutside of the fixes, you’ll notice two big changes. The first change is new checkbox under “Stickfigure Tools” which will allow you to now mark a stickfigure to persist through tweening when it would otherwise flicker, here’s an example of that. This is useful for using replacement-type stickfigures, like auras as shown in the example.

The second big change is the removal of “Filled Circle” as a segment type. You might remember that as the circle with the white fill color. This has been merged into just “Circle” now.

The “Circle” segment will behave just like it did before. But now if you set a gradient color (and check the gradient checkbox), the inside of the circle will color itself differently from the outline. This will look identical to the “Filled Circle”, except now you’re not limited to only white as the inside color.

As for why this is coming out in two updates, it’s because I accidentally introduced a new bug in 1.8.0 that I was able to find right away, but as a result I had to push out a new update immediately, thus 1.8.1 was born.

Version 1.8.1 is already processing on the App Store, so it will be released for iOS users any day now.

Version 1.8.1 is now live on the App Store for iOS users as of January 19th.

This will probably be the last minor update before the big changes I have in store for the next update…

OMINOUS ^

Merry Christmas and Happy New Year!

Stick Nodes 2017

Just wanted to say Merry Christmas to all Stick Nodes users! Happy holidays and a happy new year too!

Thank you for making 2016 such a great year for me, Stick Nodes has been a great success and has had such growth with a great community full of laughs, sincerity, and friendliness.

Stick Nodes Christmas

Here’s to an equally-great 2017!

Also lol @ Sean.

New Version (1.7.9) – Android and iOS!

Edit November 20th – Just a quick unrelated note, sorry about the frequent “500” error pages you may be seeing. The Stick Nodes website is coming under heavy traffic recently and at peak hours it seems to not handle it well. Just refresh the page once or twice and you should get past the error.


What!? Both Android and iOS receive an update at the same time!?

To be honest, iOS actually had this update go live yesterday, Android got it today. For once iOS was the first one to get an update, even though this was their 1.7.6 update that Android got over a week ago…

So what’s in version 1.7.9 of Stick Nodes?

Stick Nodes 1.7.9

Well, it’s different depending on if you’re using an Android or an iOS device.

For iOS users – you no longer need to use iTunes to get stickfigures. After downloading 1.7.9, your device will recognize NODES, STKNDS, and STK files and associate them with Stick Nodes.

This means if you go to the stickfigures page or even Droidz, you’ll be able to download and tap “Open in Stick Nodes” on any stickfigure file you come across. Stick Nodes will then open up with that stickfigure imported and ready to go.

For Android users, it’s a little different. You will continue to download stickfigures just like normal, but you don’t need to move them anymore. Upon clicking “Open” or “Import” while inside Stick Nodes, the app will quickly scan your /download/ folder and grab any NODES, STKNDS, STK, or MP3 (<256kb) file it finds and move them automatically for you.

Basically, after downloading any file, they will show up in the import list without having to do anything else.

There, and that’s that. Enjoy 1.7.9!

Nobody better ask me “how do I get stickfigure” ever again, EVER.