Ralph Damiano
Role Developer of Stick Nodes
Location Connecticut, USA
Birthday February 3, 1991
Twitter FTLRalph
Youtube FTLRalph
Other Websites My portfolio, My dev-blog
Favorite color What am I, a child?
Favorite number 2147483647
Favorite animated show Dragon Ball series for sure, but the Avatar series (ATLA and Korra) round out the top 3.
Favorite non-animated show Probably Game of Thrones, Modern Family is really great too. House gets an honorable mention.
Favorite movie Not much of a movie person, idk.
Favorite video game Probably Battlefield 4 since that’s all I play, but in terms of nostalgia there’s Tomba 1 and 2, Spyro, Ratchet and Clank, Jak and Daxter among others.
Favorite food I don’t know, tacos? They’re good. Mini hotdogs are pretty good too. Oh, and sign me up for boneless buffalo wings any day.
Ralph started making Stick Nodes one day because he was bored. He grew up practically addicted to a stickfigure-animation program called Pivot which sparked his interest in both animation and game development.

Eventually he got into Flash animation and Flash game development. He released quite a few games into the Flash gaming community, check out his portfolio for links.

Once mobile devices started taking over, he moved over to attempt Android games. After a few failed attempts, he released Plunder Peril – a quick 2-3 week project that was meant as Android-development practice.

After Plunder Peril, Ralph began work on Stick Nodes and in August 2014, Stick Nodes was released on Android with the iOS version following in November. Stick Nodes is built in Java with the LibGDX framework and uses RoboVM to port to iOS.

Sean Byrnes
Role Site administrator, comedic relief
Location NSW, Australia
Birthday January 26, 1992
Twitter S_Byrnes
Youtube Sean Byrnes
Other Websites AnimationAlpha, My blog
Favorite color  Yellow.
Favorite number  42
Favorite animated show Family Guy, American Dad and, like Ralph, Dragon Ball.
Favorite non-animated show The Big Bang Theory, Limitless, Criminal Minds & The Flash.
Favorite movie The Bucket List, Zombie Land & The Matrix.
Favorite video game The latest Call of Duty, Project Cars, Battlefield & Assassins Creed.
Favorite food Pancakes, KFC & Marinated Slow Cooked Roast Beef.
Sean is the site administrator and creator of the stickfigure submission system as well as a majority of the DBZ stickfigures. He also has a funny accent.

At around age 12 he discovered Pivot, ended up on Droidz.org looking for stickfigures to use in his animations, got fairly good after about 2 years.

He decided to make a website to host his animations on after having been on the forums for a long time. That’s what got him into webdesign since the first iteration of his website was a terrible looking flash-based thing that at the time he thought was the best thing out.

After a while he realized how stupid it looked and behaved. So he looked into HTML and CSS, got it looking slightly better but it wasn’t until he found WordPress that it started looking decent.

After that he went off the grid for a bit, got his Cert IV in IT and Webdesign, cemented his understanding of the internet protocols.

Lately he’s been helping out around the Stick Nodes community and has been managing Animation Alpha. He’s also been looking into game development and has begun a project that he hopes to finish one day soon, he can’t really reveal anything about it but it’s for mobile devices and will be a 2D sidescroller.



        Long, long ago I saw a commercial for a website called MaMaMedia.com, had games and stuff. This was back in the 90s when the internet was relatively new and I was like 8 or something.

        One of the games was FlipSticks. An online “game” where you had 5 frames to pose a single stickfigure, and then play the animation you created. It would tween through the movements.


        I believe this predates Pivot. Did it inspire Pivot? Probably not, I doubt Peter Bone knew this existed.

        However it’s what led me to looking into things, finding Pivot, then Flash, then Flash gamedev, website dev, etc, leading to where I am now.

        Story over.

        It was a classic old 90’s site and crazy enough, the website only relatively recently was just taken down, like a year or two ago, quite sad, never changed its look or contents.

        • So if flipsticks never existed, Ralph wouldn’t know of pivot and never get into animating and never create stick nodes? If this is true, when time machine are invented, I’ll just go ahead and make sure flipsticks is never created and boom. No more stick nodes! No more stupid rhgs with capes! No more nothing!

        • Mamamedia.. I swear I’ve already heard that name before.
          But are you telling me that flipsticks is the origin of “stop motion” animations on computers? That’s interesting.
          I’ve never saw any 90s ad of my entire life since I’m from 99, I just remember that back in 2006 or something there was a show that talked about the bit wars between Sega and Nintendo and they put a whole bunch of ads of the 90s. Blast processing lmao.
          The website got shutdown eh? Well, time to hop in the wayback machine!

          • Probably not the origin, idk, might have been the first stickfigure animation “program”/web-applet but who knows.

            You’re probably thinking of Macromedia lol.

          • Mamamedia looks so fishy, and I can’t manage to open flipsticks on wayback machine unfortunately, it could have been fun to try it.
            This website doesn’t look kid friendly though, it’s quite spooky looking.

          • Mamamedia was an online website released in 1996 that originally regrouped 4 mini games and flipsticks was introduced in 1998, or even in early 1999. as far as i know, it became with time a forum where you could chat with people too. it wasn’t as fun as a good ol’ crash bandicoot, but when you were really bored it was quite fun. i remember this website, i have no idea how i knew it, maybe because of my brother, but at least it helped me to learn english, a lot actually.

          • Wow, I thought you were just copy-pasting some summary, but you actually know that much about the site?

            But yeah, I remember all that, they had 4 sections. The site never changed, had that classic all-up-in-your-face colors-everywhere 90’s vibe.

            Good times though.

          • Yeah those colors reminds me the 90s real hard. but yes, even myself have heard of mamamedia, somehow. it was really unknown in france, but who the [email protected] would go on a website that uses a langage you’ve never learned. it was also the website that introduced me to the internet. i still remember myself sitting and playing their games on my father’s windows 95 while my brother was playing spyro. i regret nothing because thanks to this website i know how to speak english.

          • C’était Lucas qui m’a montré mamamedia sur l’ordi de mon père, je sais pas d’où il sort ce site, faudrait vraiment que j’aille lui demander. jamais je ne lui ai été si reconnaissant, c’est grâce à lui que je suis à Atari, grâce à mamamedia aussi. t’as grandi avec gamevial toi, non? c’était pas très connu à l’époque, d’ailleurs je crois que gamevial est sorti en 2005. putain, je jouais à Warcraft 3 à cette époque, j’me sens vieux.

          • I’m going to speak english from now on because if anyone reads this they’re going to be confused.
            Really? It was Lucas? I’m surprised. So that’s because of your english skills that you could join Atari. I was expecting you to join Sony back in the day, since you love Crash Bandicoot.
            Yes, Gamevial.com was a pretty cool website back when it was popular, and I’m quite surprised it was out in 2005, it’s not really old.
            By the way I think I’m the one who took your Warcraft 3 game because, well… it’s on my shelf, lol.

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