New Version (1.7.3) – iOS “V-Cam” Update Released!

So the v-cam update for iOS was actually released about two weeks ago. Surprise!

No but really, it was. I was away at the time and had numerous reports of MP4 exporting not working for users since the update. As a result, I put off making this post until I had things corrected.

That time is now. As of right now, there are updates for iOS Stick Nodes Free and Pro users on the App Store, so check it out and let me know if everything is good.

Stick Nodes iOS

Changelog

Here are all of the changes that came to iOS in the 1.7.2 and 1.7.3 updates.

  • Major fix for MP4 exporting issue, also added button to use the old method in case any issue is still present (Pro only).
  • Fixed crash when exporting a single-frame looped animation.
  • Some other minor fixes.
  • (1.7.2) V-Cam added! Double-tap to enable Camera Mode.
  • (1.7.2) The “Stop” button now resets zoom to 100% (instead of double-tapping like before).
  • (1.7.2) Added onion skin to v-cam to see where it is in the previous and next frames.
  • (1.7.2) Increased size of the scrollbar for frame thumbnails.
  • (1.7.2) Added background color/image functionality to Create Mode.
  • (1.7.2) Improved MP4 exporting (Pro only).
  • (1.7.2) Added 40+ sounds (Pro only).
  • (1.7.2) Changed FPS limit to 60.
  • (1.7.2) Background images can now scale in the x and y direction.
  • (1.7.2) Increased maximum zoom from 500% to 800%.

Next up?

Well, next I need to get Android users updated to 1.7.3. There won’t be any significant changes from what you guys already have but there will be a few bug fixes and tweaks. My favorite bug on Android right now is exporting an MP4 at a width that isn’t a multiple of 16, it skews the video.

After that I begin work on the next “major” change…

88 Comments

  1. Hey Ralph, I just want to ask something.
    Would it be possible for you to create a in-app downloads spot? Such as in-app purchases that allow in-app stores to change the internals.
    I wish it could come soon, making iOS devices have a easier way to download sticks, the same with Android.




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  2. Why when I export something to gif. and i play it in my device, it looks like if it is in slow motion?…i tried to put the animation in 20 fps (i was using tweening on), and export it but it looked the same:/




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