New Version (1.7.4 – 1.7.5) – “Joining” Update!

So this has been a long time coming…

How annoying is it to have to make it look as if your stickfigure is properly holding something? Having to move both objects at the same time can become tedious…

Well guess what?

Stick Nodes Joining Stickfigures

So in update 1.7.4 – 1.7.5, the new joining feature has been added!

With this feature, you can actually join/connect two stickfigures together! This doesn’t only mean stickfigures can “hold” things now, but it also opens up the possibility for proper layering in animations (for example, have one hand behind something and the other hand in front).

See this video I made for more information on that.

Changelog for 1.7.4 – 1.7.5

  • (1.7.5) Some fixes for joining and tweening issues introduced in 1.7.4.
  • (1.7.4) Joining feature! Look under “Stickfigure Tools”. You can join the main node of a stickfigure to any node of another stickfigure (now stickfigures can “hold” things)!
  • (1.7.4) Added sound “Little Girl Scream” due to requests (Pro only).
  • (1.7.4) Changes to hopefully improve MP4-export stability (Android) (Pro only).

Next up in 1.7.6, some changes to tweening…

Hey you, write a comment!

93 Comments on "New Version (1.7.4 – 1.7.5) – “Joining” Update!"

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I made my custom stick figure and it took me weeks to make but today I got the Pro version and now my figure is on the Lite version I’m just asking for a way to send figures on the Lite version to the Pro version


Ralph, can you accept my two pending submits? Or if you can, even.

Malone Animations

Ralph submitting a figure takes about a week or something.