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    roninocciferuc-votersubscribermaster-noderfeatured-lvl2uc-winner-lvl2 2018-04-07 11:04:24 UTC

    @ralph

    Bug or nah?

    1
    • so with tweening it’s jittering all over right?

      I don’t think it’s a bug, rather just an unfortunate side effect

      the main node should be centered, then it would smoothly spin

      tough to explain but if you think about how tweening is working, to go from keyframe1 -> keyframe2, it’s rotating the object across (2/4/8/whatever) tweened frames, but ALSO moving the main node to match where it is in keyframe2

      it doesn’t necessarily transition visually how you want it to in this case

      tl;dr center the main node and spin it

      2018-04-07 11:09:37 UTC 0
      • Replying to: Ralph (Developer)so with tweening it's jittering all over right? I don't t

        Oh, more reasons to not use tween.

        1+ points for “add tweened frame”

        2018-04-07 11:13:09 UTC 0
        • Replying to: roninOh, more reasons to not use tween. 1+ points for “add tween

          I was going to say (but I see you don’t have the update lolol) press “Add tweened frame” and it will create a tweened frame, the same one the app generates when playing, and you would see how it moves the figure and how in that one frame, it’s “wrong”

          also lololol

          2018-04-07 11:22:56 UTC 1
          • Replying to: Ralph (Developer)I was going to say (but I see you don't have the update lol

            *welp*

            At least i can adjust it

            2018-04-07 11:48:02 UTC 0
      • Replying to: Ralph (Developer)so with tweening it's jittering all over right? I don't t

        And i also understand the explanation, as long as it’s not the language called ‘high af’

        2018-04-07 11:14:09 UTC 1