Announcing Stick Nodes Desktop!

Edit November 2015 – Okay, so I keep getting asked the same two questions, I’m going to answer them here.

  1. I do not have a release date. As of now, the Desktop version is on the backburner as the app version takes up much of my free time. I do not know when I will resume work on the Deskop version, I hope eventually, but cannot guarantee it.
  2. I do not know if you’ll have to purchase a Pro version, or even if there will be a Pro version, of Stick Nodes Desktop. This will be decided some time after I dedicate time to working on it again.

I appreciate the enthusiasm for the Desktop version, but I’ve been asked those same questions so many times it’s becoming tedious. Hopefully will have news on Stick Nodes Desktop in the future!


What? Did you read that right? Nah, probably didn’t. Go read the title again. Oh wow, maybe you did read it right…

That’s right, Stick Nodes is coming to a PC/Mac near you soon.

Stick Nodes Desktop

This post is just a quick announcement. I’ve been working on this for the past few weeks and finally have the program in a decent-enough state to show it off. The above screenshots are what the program looks like right now. The final product may end up looking slightly or vastly different – who knows?

I’m sure you have some questions, so let me just clear some up now…


Q. When is it going to be released!?

A. I’d be lying directly to your face if I said I even had a clue. Definitely in the range of months. An actual ETA will become clearer over time.

Q. WOOT!

A. I agree.

Q. What features are planned!?

A. I’m not ready to disclose my plans for the program until I have just a little more progress done. I have some really cool ideas to help this stickfigure animation program stand out from the rest, though. I can say that I already have timeline layers implemented – this is a big deal. This will make animating multiple figures incredibly easier (if you’ve used Flash before, I’m attempting to exactly mimic how it does layers/frames).

I can also reveal that I already have dynamic onion skin implemented, as you can see in one of the screenshots above. What this means is that you can set the amount of onion skin layers you want as well as the overall opacity of the onion skin. I’m also attempting to figure out a solution to have onion skin still be useful if you’re using a background made of stickfigures (some of you will know what I’m talking about.)

And yes, tweening will return and will function much the same as it does in the mobile version of Stick Nodes.

Q. Will this be free!?

A. Yes, and no. I haven’t fleshed it out, but I’m expecting to have the program be free with some minor limitations. These limitations will be unlocked in the Pro version. What are the limitations? How much will the Pro version cost? I have no clue yet. This will also become clearer over time.

Q. WOOOOT!

A. I still agree.

Q. Can I use it on my PC/Mac!?

A. I’m using LibGDX to build Stick Nodes Desktop which makes it very easy to deploy on multiple platforms. So yes, Stick Nodes Desktop will be available on both PC and Mac.


So anyone even looking forward to this?

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tank-Rife-WE ALL WANT THE PC VERSION RALPHthis needs to stopSonic232 Recent comment authors
Goku

i am!

Alex
Alex

Can’t wait

Tastylemon16
1,104
Tastylemon16occifermoderatorsubscriberfeatured-lvl3master-noderuc-votercrusaderuc-winner-lvl412 years dungeon, no trial, all of you.

@ralph goooood, gooood

Btw I think you should have a certain feature or whatever where if you have Pro owned on an iPad, Android than you should be able to get PC/MAC Pro (If its a thing and buyable) for free, so like use ur SN account, for example, Email and than sign in that to SN Pro for Tablet, that way its linked up and if you were to create A Pro 4 PC, than a sign in feature 4 that aswell, this would help save money, because I dont think its that fair that people who has bought Pro should have 2 buy again.

NoobzSTKZ
126
NoobzSTKZDoes Things Abnormally Does Abnormal things Properly

Thats An Great Idea.

steve
steve

yas it is good idea I have pro and I don’t want to pay again but its up to devs to decide on it

noob
noob

where is it

Henri Baldock
Henri Baldock

THIS CAME OUT IN 2015?! 4 YEARS AGO! Please Ralph, you’ve got alot going, I know, but 4 years? Please have something for us to test by end of year…

arcionek
1,049
arcionekadministratorocciferuc-votermega-noderfeatured-lvl1uc-winner-lvl2I abuse sticknodes.

Mobile devices is has more focus. He basically stopped working on pc to work on updates. You know, he has quite a lot of work as a single person. New features, bug fixes, the whole thing is coded in C++ so it’s also hard. He also has to manage this site and review hundreds of stickfigure submissisons.

Maybe after enough optimisations and features Ralph might make pc version out of mobile. Though that’s not going to happen soon since there’s a lot of things on the to-do list for mobile.

NoobzSTKZ
126
NoobzSTKZDoes Things Abnormally Does Abnormal things Properly

He’s Focused On Mobile if hes focused on the pc version 4 years
ago then we wouldnt have new features today. bugs will still occur! its not easy to do things ralph is doing

steve
steve

I agree if he’s one person then getting a list of slow things done is very difficult and if he does it well then it will take longer

NoobzSTKZ
126
NoobzSTKZDoes Things Abnormally Does Abnormal things Properly

When Release?

steve
steve

I am so exited! I have difficulties on my iPad cause it wont pick up minor movements but on pc it’ll be a lot easier

RioTsWolF
RioTsWolF

i hope it comes soon

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