Announcing Stick Nodes Desktop!

Edit November 2015 – Okay, so I keep getting asked the same two questions, I’m going to answer them here.

  1. I do not have a release date. As of now, the Desktop version is on the backburner as the app version takes up much of my free time. I do not know when I will resume work on the Deskop version, I hope eventually, but cannot guarantee it.
  2. I do not know if you’ll have to purchase a Pro version, or even if there will be a Pro version, of Stick Nodes Desktop. This will be decided some time after I dedicate time to working on it again.

I appreciate the enthusiasm for the Desktop version, but I’ve been asked those same questions so many times it’s becoming tedious. Hopefully will have news on Stick Nodes Desktop in the future!


What? Did you read that right? Nah, probably didn’t. Go read the title again. Oh wow, maybe you did read it right…

That’s right, Stick Nodes is coming to a PC/Mac near you soon.

Stick Nodes Desktop

This post is just a quick announcement. I’ve been working on this for the past few weeks and finally have the program in a decent-enough state to show it off. The above screenshots are what the program looks like right now. The final product may end up looking slightly or vastly different – who knows?

I’m sure you have some questions, so let me just clear some up now…


Q. When is it going to be released!?

A. I’d be lying directly to your face if I said I even had a clue. Definitely in the range of months. An actual ETA will become clearer over time.

Q. WOOT!

A. I agree.

Q. What features are planned!?

A. I’m not ready to disclose my plans for the program until I have just a little more progress done. I have some really cool ideas to help this stickfigure animation program stand out from the rest, though. I can say that I already have timeline layers implemented – this is a big deal. This will make animating multiple figures incredibly easier (if you’ve used Flash before, I’m attempting to exactly mimic how it does layers/frames).

I can also reveal that I already have dynamic onion skin implemented, as you can see in one of the screenshots above. What this means is that you can set the amount of onion skin layers you want as well as the overall opacity of the onion skin. I’m also attempting to figure out a solution to have onion skin still be useful if you’re using a background made of stickfigures (some of you will know what I’m talking about.)

And yes, tweening will return and will function much the same as it does in the mobile version of Stick Nodes.

Q. Will this be free!?

A. Yes, and no. I haven’t fleshed it out, but I’m expecting to have the program be free with some minor limitations. These limitations will be unlocked in the Pro version. What are the limitations? How much will the Pro version cost? I have no clue yet. This will also become clearer over time.

Q. WOOOOT!

A. I still agree.

Q. Can I use it on my PC/Mac!?

A. I’m using LibGDX to build Stick Nodes Desktop which makes it very easy to deploy on multiple platforms. So yes, Stick Nodes Desktop will be available on both PC and Mac.


So anyone even looking forward to this?

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tank-Rife-WE ALL WANT THE PC VERSION RALPHthis needs to stopSonic232 Recent comment authors
Ash ketchup
Ash ketchup

My reaction when I saw this http://images.memes.com/meme/966684

Nicowsky132

Ralph i love you

Nicowsky132

The node limit its gonna be more? Please hopely 500 or 360

Berke381

Or 666

Dragonmon Shippuden
Dragonmon Shippuden

I think Ralph explained this before, but you probably didn’t see. Something about how you can join sticks together to make a huge node stick (lets round the node limit to 200. 200 x 20 is 4000). More nodes + join tool is probably bad news. I suggest just making detailed parts, naming them in a way that they would be next to each other (stick 1 head, stick 1 body etc) and combining them later.

Nicowsky132

Ok thanks

Berke381

Ok not thanks.

Alex
Alex

Ok not yes thanks

Berke381

Yee

Berke381

İ love Ralph more.

Alex
Alex

Ralph is my spirit animal

Jildo
Jildo

Can you put sounds in the animations, in the free version?

ral9raul

is it ever going to be on PC and Mac?

Alex
Alex

Someday

That’s at least what they tell me

Swordfish
Swordfish

Wow,

Q. When is it going to be released!?

A. I’d be lying directly to your face if I said I even had a clue. Definitely in the range of months. An actual ETA will become clearer over time.

20 years later

LEGEND HAS IT STICKNODES WILL BE RELEASED IN A COUPLE MONTHS

LAMtastic

If someone have purchased pro on another device will they need to repurchase pro for the desktop version?

Pookie Eisele
Pookie Eisele

Will this be released soon?
Not trying to rush, but I don’t have a tablet, or phone.
AND ANIMATING IS SO FUN

Bear Fest
Bear Fest

When You Gunna Update it

Bear Fest
Bear Fest

Sorry I mean when you gunna Make for pc and mac

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