Edit November 2015 – Okay, so I keep getting asked the same two questions, I’m going to answer them here.
- I do not have a release date. As of now, the Desktop version is on the backburner as the app version takes up much of my free time. I do not know when I will resume work on the Deskop version, I hope eventually, but cannot guarantee it.
- I do not know if you’ll have to purchase a Pro version, or even if there will be a Pro version, of Stick Nodes Desktop. This will be decided some time after I dedicate time to working on it again.
I appreciate the enthusiasm for the Desktop version, but I’ve been asked those same questions so many times it’s becoming tedious. Hopefully will have news on Stick Nodes Desktop in the future!
What? Did you read that right? Nah, probably didn’t. Go read the title again. Oh wow, maybe you did read it right…
That’s right, Stick Nodes is coming to a PC/Mac near you soon™.
This post is just a quick announcement. I’ve been working on this for the past few weeks and finally have the program in a decent-enough state to show it off. The above screenshots are what the program looks like right now. The final product may end up looking slightly or vastly different – who knows?
I’m sure you have some questions, so let me just clear some up now…
Q. When is it going to be released!?
A. I’d be lying directly to your face if I said I even had a clue. Definitely in the range of months. An actual ETA will become clearer over time.
Q. WOOT!
A. I agree.
Q. What features are planned!?
A. I’m not ready to disclose my plans for the program until I have just a little more progress done. I have some really cool ideas to help this stickfigure animation program stand out from the rest, though. I can say that I already have timeline layers implemented – this is a big deal. This will make animating multiple figures incredibly easier (if you’ve used Flash before, I’m attempting to exactly mimic how it does layers/frames).
I can also reveal that I already have dynamic onion skin implemented, as you can see in one of the screenshots above. What this means is that you can set the amount of onion skin layers you want as well as the overall opacity of the onion skin. I’m also attempting to figure out a solution to have onion skin still be useful if you’re using a background made of stickfigures (some of you will know what I’m talking about.)
And yes, tweening will return and will function much the same as it does in the mobile version of Stick Nodes.
Q. Will this be free!?
A. Yes, and no. I haven’t fleshed it out, but I’m expecting to have the program be free with some minor limitations. These limitations will be unlocked in the Pro version. What are the limitations? How much will the Pro version cost? I have no clue yet. This will also become clearer over time.
Q. WOOOOT!
A. I still agree.
Q. Can I use it on my PC/Mac!?
A. I’m using LibGDX to build Stick Nodes Desktop which makes it very easy to deploy on multiple platforms. So yes, Stick Nodes Desktop will be available on both PC and Mac.
So anyone even looking forward to this?

My reaction when I saw this http://images.memes.com/meme/966684
That would be my reaction if I can ever get time to work on it.
Ralph i love you
The node limit its gonna be more? Please hopely 500 or 360
Or 666
I think Ralph explained this before, but you probably didn’t see. Something about how you can join sticks together to make a huge node stick (lets round the node limit to 200. 200 x 20 is 4000). More nodes + join tool is probably bad news. I suggest just making detailed parts, naming them in a way that they would be next to each other (stick 1 head, stick 1 body etc) and combining them later.
Ok thanks
Ok not thanks.
Ok not yes thanks
Yee
İ love Ralph more.
Ralph is my spirit animal
Can you put sounds in the animations, in the free version?
No, sorry, that’s a Pro version thing.
Ok,Then follow with the Pro version of Tablet.
Another thing. In the Tablet version, can you do some of the things you put in the PC version?
When do you think the Stick Nodes for PC will be finished?
Never. That’s my guess, anyways
I’ve edited the top of this post with information, because if I have to answer this question again I’m going to delete the internet.
Mabye you could give people who bought pro, give them pro on PC!
I NEED PC NAW
hey ralph how can i put in the game packs (i’m noob) 😛
is it ever going to be on PC and Mac?
Someday
That’s at least what they tell me
Wow,
Q. When is it going to be released!?
A. I’d be lying directly to your face if I said I even had a clue. Definitely in the range of months. An actual ETA will become clearer over time.
20 years later
LEGEND HAS IT STICKNODES WILL BE RELEASED IN A COUPLE MONTHS
It’s an old legend. Passed down through generations.
If someone have purchased pro on another device will they need to repurchase pro for the desktop version?
These are questions that have no answer yet. The desktop version is currently on the backburner while the app is developed further.
Will this be released soon?
Not trying to rush, but I don’t have a tablet, or phone.
AND ANIMATING IS SO FUN
Not even remotely soon, sorry. App development has taken priority.
When You Gunna Update it
Sorry I mean when you gunna Make for pc and mac
Lol, I literally just answered this minutes ago right above. Sorry but not even remotely soon, sorry. App development has taken priority.