@dadanksherk83
Joined on July 20th, 2017, this user has been a member for 3,246 days and is the 1,127th person to register an account.
Has 17 submissions, the first one uploaded on November 15th, 2017 and the most recent on January 25th, 2020.
Of those, 1 has been featured and 1 has won Users' Choice.
On average, each submission earns 4,727 downloads.
In total, they have been download 80,367 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 31 stickfigures.
On average, when this user rates stickfigures, they are 98% positive.
Has made 620 comments on non-activity pages of the site. Alternatively, this user has made 1,595 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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Replying to comment by:
I’m mean it’s pretty bad… but sure! I making a better one
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@jack is there a Sprite Base where I can make the Players or Whatever… Ima Try To make Me… something like This?? VVV
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We are actually making Game???? Woohoo!
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Replying to comment by:
I was thinking about that Shark Head Idea. I was also gonna make me rip that dorsal fin on my back throw it like a boomerang
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Replying to comment by:
😊
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Replying to comment by:
@epitaph200 The Stats are Above. The Really Long One.
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Replying to comment by:
@chimdio
@epitaph200
@mouser
@jack
@darksiderx50
@squidoanimations
Perfect? Or Nerf it? -
Replying to comment by:
Holy Crap
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Replying to comment by:
Vocab:
* Body Soaked: When I’m like in Rain, Puddle, etc.
* Weapon Soaked: Weapon must Stay Soaked for at least 5 Seconds.
* Body Submerged: If at least the Torso/Body And Legs are in Water. Arms and Heads Don’t Matter.
* Weapon Submerged: The Weapon need at least 5 seconds of Submerging in AL before using Ability.
* Any Liquid/AL: Water, Mud, Lava, Poison, etc.
* Breakable: Can Be DestroyedDaDankSherk83 Stats
HP:_______83/100
Attack:___40/100
Defense:_80/100
Speed:___40/100
Increase All Stats by +10 when Submerge
in Water.Abilities:
~SubJet- – Jetpack Move
* On Land – Hovers like a Foot off the Ground. Needs a Boost to Fly.
* In Water – Swims 20 mph.~Ripping Entry – Sword Attack
* Does 20 Damage. Increase Damage by +30 if Weapon Submerge, Decreased by -30 if on Land.~Maws of Jaws – The Claw
* Does 25 Damage. If Body Submerge, Increase Damage by +5
* Breakable~Conveyor Replayer – Projection
* Summons a Protective Bubble that not that Sturdy, like a Wood Shield.
* While Shielding, Regenerate Health by +1 every 40 Seconds. Decrease Time by -10 And repair Parts ONLY IF BODY IS COMPLETELY SUBMERGED.Name Origin-
* Submarine + Jetpack = Subjet
* Ripping Entry is from Rip Entry
* Maws of Jaws – I had to Rhyme a Sharks most Used Weapon.
* Conveyor Replayer – Conveyor as in Shark can Regrow new teeth and they come out like Slow Conveyor Belts. Replayer as in Regenerate Health to Play Again.All and All… I’m better in the Water. 🦈
So Perfect? Or Nerf it?
~~Dem Kinda Rhymes Tho~~ -
Replying to comment by:
Ok and Im Making Stats Right now, *whispers* ~~I think they need Nerfing…~~
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Replying to comment by:
Too Much What? Armor?
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Replying to comment by:
I’m sorry Ralph
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Replying to comment by:
So… we have Thiccnodes, PornHub, and Sticknudes… alright alright.
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Replying to comment by:
Yeah maybe too Complicated ._.
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@chimdio
@epitaph200
@jack
@mouser
@dadanksherk83 <-Ain’t no ProfessionalI’m makin’ this RHG Design (if it is even an RHG) But I need a Professional to Critique this if it’s ok or need adjustments. The Thing on my Face is a Combination of Dem Virtual Goggles like that Kid has, a Mic, Headset, and DBZ Scanner. Everything is just Armor. Although my Left arm can Turn into a AutoGun and shoot and my Right arm can turn into a Harpoon, but I have to Retrieve it in order to use it again. If all else fail, I just have a Shark Sword that doesn’t have any OP moves other than Slicing and Shoots Water like Squeezing a Water bottle.
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I’LL HANDLE THIS, EPITAPH.
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Goddamn, is this the future of Stick Nodes or something, but anyways, im not that into stickfigure critique, but I’d say its good, a bit too complicated but good
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Replying to:
Yeah maybe too Complicated ._.
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Very good, really. I suggest that you make robot claws on you hands, and just make sure it can fly and float. Also, i suggest that you sort RHG stats to recognize what type of RHG you are. For example, I’m a Strong and powerful RHG, but is weak in defense. Remember, the disadvantage makes the character interesting, make you character OP but balanced.
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Replying to:
Vocab:
* Body Soaked: When I’m like in Rain, Puddle, etc.
* Weapon Soaked: Weapon must Stay Soaked for at least 5 Seconds.
* Body Submerged: If at least the Torso/Body And Legs are in Water. Arms and Heads Don’t Matter.
* Weapon Submerged: The Weapon need at least 5 seconds of Submerging in AL before using Ability.
* Any Liquid/AL: Water, Mud, Lava, Poison, etc.
* Breakable: Can Be DestroyedDaDankSherk83 Stats
HP:_______83/100
Attack:___40/100
Defense:_80/100
Speed:___40/100
Increase All Stats by +10 when Submerge
in Water.Abilities:
~SubJet- – Jetpack Move
* On Land – Hovers like a Foot off the Ground. Needs a Boost to Fly.
* In Water – Swims 20 mph.~Ripping Entry – Sword Attack
* Does 20 Damage. Increase Damage by +30 if Weapon Submerge, Decreased by -30 if on Land.~Maws of Jaws – The Claw
* Does 25 Damage. If Body Submerge, Increase Damage by +5
* Breakable~Conveyor Replayer – Projection
* Summons a Protective Bubble that not that Sturdy, like a Wood Shield.
* While Shielding, Regenerate Health by +1 every 40 Seconds. Decrease Time by -10 And repair Parts ONLY IF BODY IS COMPLETELY SUBMERGED.Name Origin-
* Submarine + Jetpack = Subjet
* Ripping Entry is from Rip Entry
* Maws of Jaws – I had to Rhyme a Sharks most Used Weapon.
* Conveyor Replayer – Conveyor as in Shark can Regrow new teeth and they come out like Slow Conveyor Belts. Replayer as in Regenerate Health to Play Again.All and All… I’m better in the Water. 🦈
So Perfect? Or Nerf it?
~~Dem Kinda Rhymes Tho~~-
Replying to:
Holy Crap
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Replying to:
@chimdio
@epitaph200
@mouser
@jack
@darksiderx50
@squidoanimations
Perfect? Or Nerf it?-
Replying to:
Great! Now we know that you’re a very defensive character.
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Replying to:
*grabs Nerf Gun* ITS NERF OR NOTHIN’
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Replying to:
Nerfect! No…. Perf it. No…….wut?
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Nice!
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I think this is perfect as it is, anything more and it’d become TOO much!
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Too Much What? Armor?
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Too much Everything, lioe i said, you’ve made a top-notch RHG that needs no improvement
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Ok and Im Making Stats Right now, *whispers* ~~I think they need Nerfing…~~
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Replying to:
That’s where I’ll come in
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Replying to:
@epitaph200 The Stats are Above. The Really Long One.
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You see… stats at useless
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The character is perfect just the way it is no matter if it is op or not I like it do what you want with it you’re the boss keep doing amazing things ma boi
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Replying to:
😊
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It’s yah boi mr.idea. I have le suggestion, you should make his helmet have a shark mouth that can chomp his enemies. Also he should be able to slice and dice with his shark fins.
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Replying to:
I was thinking about that Shark Head Idea. I was also gonna make me rip that dorsal fin on my back throw it like a boomerang
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Replying to:
Nice
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Nice I don’t promise nothing yet make it and later I’ll see if I can put it in the game
Can I use this as a base?
I’m mean it’s pretty bad… but sure! I making a better one
Just an Example