@devynbarnes
Joined on October 26th, 2020, this user has been a member for 2,052 days and is the 42,052nd person to register an account.
Has 4 submissions, the first one uploaded on November 6th, 2020 and the most recent on March 27th, 2021.
Of those, 0 have been featured and 1 has won Users' Choice.
On average, each submission earns 6,565 downloads.
In total, they have been download 26,262 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 24 stickfigures.
On average, when this user rates stickfigures, they are 80% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 346 comments on non-activity pages of the site. Alternatively, this user has made 6,724 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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The redacted website searchmod
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Made all 9 attacks
Yes, 9
It used to be 4, then it was 3, then it was 6, now it’s 9
yay~
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iOS is trash
android gang rise up
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writes down “#1”
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Its still bad tho-
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When you got that galaxy hair
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I read it as “soon, mi minor” an I thought you were bouta rape some kid lol
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N O
S H I T
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K
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L e n s f l a r e
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I am “no”
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You don’t get a notification for @‘ing someone in a stick figure comment section, mate
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Also no tween
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Make it loop too
I mean duh
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running cycle@ithinkidied so basically, 20 fps, and look at the 4 frames, those are the ones that really matter
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and I still need 3 crouch attacks and 3 jump attacks
aaaaaaaaaaaaaaaa
it’s like 40 frames or less for each move. quit being a baby
everything I need to animate (in separate movieclips)-intro
-idle
-walk
-walk backwards
-run
-jump
-forward jump
-backward jump
-attack 1 (light)
-attack 2 (light)
-attack 3 (light)
-attack 1 (medium)
-attack 2 (medium)
-attack 3 (medium)
-attack 1 (strong)
-attack 2 (strong)
-attack 3 (strong)
-damage upper
-damage middle
-damage lower
-crouching down
-crouching idle
-crouching up
-crouch attack 1 (light)
-crouch attack 2 (medium)
-crouch attack 3 (strong)
-crouch damage
-knocked back
-knocked down
-knockdown idle
-recovery
-jump attack 1 (light)
-jump attack 2 (medium)
-jump attack 3 (strong)
-air damage
-grab 1 (miss)
-grab 1 (hit)
-grab 2 (miss)
-grab 2 (hit)
-taunt
-Super 1
-Super 2
-Super 3
-victory
-loss
-idle inactivity
Emotions (for diolauge)
-netrual
-happy
-anger
-sad
-confusion
-hurt
-sweat-smile
-scared
-victory
-loss
Damn
That’s alot
ok, but you only said in this comment you had six left to do
Out of the attacks
I still have to do most of the things on that list.
die
You forgot about: Ult, dodge left, dodge down, dodge, right,(which is really just inverted left) free fall, that one state where ur just spinning, and u need small amounts of endlag for each attack. Bigger endlag for the larger attacks