@sticky
Joined on August 3rd, 2017, this user has been a member for 3,231 days and is the 1,566th person to register an account.
Has 6 submissions, the first one uploaded on October 11th, 2020 and the most recent on May 9th, 2021.
Of those, 0 have been featured and 0 have won Users' Choice.
On average, each submission earns 287 downloads.
In total, they have been download 1,726 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 29 stickfigures.
On average, when this user rates stickfigures, they are 42% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 33 comments on non-activity pages of the site. Alternatively, this user has made 1,811 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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Replying to comment by:
Hiw
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The climbing ain’t that good
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I think I played it before
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Wait didn\’t this been some SpongeBob thing?
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Yes
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I don\’t understand
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👍
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I don’t understand
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Yes
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That boi just got Golden Pan’d.
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Cool so you untween that super punch scene but some of them are slow might at aswell untween some frames to make it more decent
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Midas touch eh?
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Yes
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I think no one punches that slow…
I guess this was how Bruce Lee died lol.
He flexed is one inch punch too hard -
pretty smooth, just increase the fps/speed
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How make fast, me 2 4
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Its good tho but its slow
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How make fast, me 2 4
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instead of fps, delete a couple frames
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inbetween windup and impact
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Windup is what makes it look like it’s about to be a punch and why would you delete impact it makes it look weaker or look like there was never a punch it is better to delete before impact
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I said i n b e t w e e n
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There are frames
i n b e t w e e n -
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Okay and… in between can be some many other elements of a punch..
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but if there are too many frames inbetween it can look s l o w
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And that’s where FPS speeds every frame up making skipping a frame more noticeable making to to fast and looks dumb
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so…don’t speed every frame up.
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Your actually slow that’s what speeding up your FPS does unless you go back and make every damn frame slower and add to it do you even know what your talking about anymore tf
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FPS is better to do before you delete unnecessary movement
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20 fps could be better and kinda make that super punch thingy not tweened to slightly increase its punch effect
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Sounds perfect not tweening the frame before so impact is clicked
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the first two punches were well done
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LIKED OWN POST
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Yes you’re getting better gotta make things faster
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Ok
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I like I liei
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Replying to comment by:
Oh
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The climbing ain’t that good
How
Lokk
Hiw
Lik