Edit December 18 – Version 2.5.0 is finally out for iOS users. Enjoy, and please do redeem the Android users for not finding the super secret…
Changelog (2.5.0) (iOS)
- When testing smart-stretch, static nodes cannot be moved (fix will come to Android soon)
Edit December 15 – Version 2.5.0 corrected a bug I thought I fixed in 2.4.9…My bad. What a waste of a great version number…
Changelog (2.5.0)
- Smart-stretch testing will not crash anymore
- Fix for a rare Open Project crash
Edit December 14 – Version 2.4.9 is now released for Android users (iOS users #rekt again). This is likely the last release and iOS will be receiving the update any day now.
Changelog (2.4.9)
- Incremented allowable textfields (max 10, from 5)
- Fix – Can no longer zoom when a dialog window is open
- Fix – The “Reset length” button now applies any smart-stretching
- Fix – Crash when using the “Finish polyfill” button
- Fix – Android 9 / Pixel devices unable to open Stick Nodes
- Fix – Rotating a stickfigure with a locked node now keeps the node locked
- Fix – Stickfigure limit is back 🙂
Sorry about that. I forgot how to push out new updates the past three months but I figured it out, we’re good now.
This was jok btw.
First thing is first, what’s new in 2.4.8? Well here’s the changelog.
Changelog (2.4.8)
- New feature “smart-stretch” which allows for more complex limb stretching. Read more about it under “Segment Tools” when in Creation Mode.
- Individual node lock, see under “Segment Tools”. Use to keep a single node in position regardless of other node/stickfigure movements.
- A “Quick Menu” has been added to help quickly jump around menus. Can be shut off in settings menu, under “App Tools”.
- Some bug fixes and tweaks.
- Something super secret has been added, good luck. (Pro only)
It may not seem like such a lot for such a long wait, but that Smart-Stretch kicked my ass in terms of trying to figure it out (math/code). It takes some learning to use, you can’t just tell a node to “yo do smart stretch” and expect it to work 100%. Limbs have to be built a certain way, best way to learn is to just try it out.
- Smart-Stretch requires the node to be “Stretchy” and have “Smart-Stretch” enabled.
- That’s not all. All children nodes (that you want to be squishable) need to be “Static” and “Stretchy”. So for example, a hand node would have “Smart-Stretch” enabled, and all forearm detail nodes would be “Static” and “Stretchy”
- It’s easy to set all children nodes “Static” and “Stretchy” of an existing figure by using the “Modify Branch” window in Creation Mode.
Individual node lock is another useful feature. A good use case is to lock a foot in place, then move/reposition the limbs and body while animating a walk. As you’re animating, the foot will stay in place. No more tedious repositioning of the main node and aligning with the onion skin to keep a foot in place.
Here’s examples of both of those in action:
- Properly applying “Smart-Stretch” to the first node of an otherwise static stickfigure, like the face, will make that stickfigure nicely squishable
- Smart stretch limbs allow complex arms/legs to be properly stretched
- Locking the foot will keep it in place even as you move the knee around
Also, many small tweaks and fixes were added. Not to mention the “Quick Menu” at the top. While possibly intrusive at first, I recommend leaving it there and trying to get used to it, helps jump around the menus a lot quicker. Otherwise you can set it to disabled in the app settings window.
And that’s all for this update! Please do let me know what I’ve broken down in the comments.
It will be coming to iOS very soon, watch this post for updates!
…
Oh, yeah, i guess something super secret was added, too. Whatever.



Wow..its great and all..but where would I download it.
you idiot, go to the same thing you downloaded sticknodes and there should be an update
what Somebody meant to say…
was the same place you get any app/update, Google Play (or Amazon App Store if on Kindle)
The easter egg crashed the app(for me)
lies
Lol,good game btw
how to stretch smartly?!!? i wanted this to be on the youtube!!!
just go to where you would normally make a node stretchable, the button should be right there
AkuTheTerrible on YouTube I have a video there
The easter egg scared the crap out of me! I left the app immedietly, deleted it, and waited for an update to remove the demon! I hope the demon will be removed, it ruined my Stick Nodes experience, even worse, I planned an object show on it! Please remove the demon 🙁
can’t remove something that doesn’t exist.
no but seriously he isn’t going to remove it.
so either quit stick nodes or man up.
> can’t remove something that doesn’t exist.
this guy gets it
Not that easter egg, but I admit. Sean is pretty ugly.
OOOOOOOOOFFFFFFFFFFFFFFFFFFFFF
Thats not even the new easter egg its existed for ages now, and its like a 1 in 500 thing…i mean…it doesnt exist
Ralph can now make p*rn
wtf
Keep clicking on the sticknodes logo when the app opens up
That’s easter egg from previous update. Just to let you know-
old af my dude
Lol idk that existed
Will, there ever be an update that comes to iOS first Mr. Ralph?
Already was, turned out disasterous due to Ralph having to make second update to add few more tweaks and new features to iOS.
lmao
there have been, not “major” updates, but some minor ones
Something secret, hmm?…
Hmm?
HMmMmMm?
HMMM???!!
I’mma try to find it once it comes to IOS.
Already found it m8
https://www.facebook.com/groups/sticknodes/permalink/2532052643478032/
not how to trigger it tho :O
Oh just wait I’ll find it
It’s a mini game