Edit February 3rd – This update is finally out for IOS after Apple decided to delay it over a hissy fit concerning Stick Nodes promotional screenshots on the App Store.
PS Android > Apple
Changelog (2.5.8) (IOS)
- All changes below
- Fixed importing ZIP files on the Free version
- Fixed loading background images being distorted
Edit February 2nd – I was intending on this announcement being for both iOS and Android, but the iOS release was halted by some Apple employee today because – gasp – Goku appears in some screenshots (as he has since 2014 when the app was released).
I’m appealing this decision right now but in the meantime, here’s the likely “final” update in these series of updates for Android.
Changelog (2.5.8)
- Fixed Auto Camera not performing linear interpolation if “Ease in” and “Ease out” were unchecked
- (Android) Implemented *potential* fix for stickfigures/files being deleted. Potential. This is still due to third-party apps (like CCleaner, etc) that delete “junk” files. Uninstall any apps like that you may have.
Again, hope to be on iOS any day/hour/second now…
Edit January 31st – Some quick bug fixes!
Changelog (2.5.7)
- Bug fix, trapezoid “Top ratio” text box didn’t work.
- Added toggle to the “Paste segment” button to allow for old/new behavior (preserves copied visual angle or not).
- Added detection for “Out of Memory” error when opening projects, instead of crashing the app will now yell at you.
Working on this update for iOS right now.
Well, I’m typing this right now but you get what I mean.
Oh boy it’s finally that time, after a solid week of working nonstop, the next update is out. What was originally going to be a quick patch to get Android users up to par with their iOS counterparts ended up being quite the major overhaul of the shape-rendering system.
But this is good news for you, because now you got some new shapes AND gradients that make sense.
Changelog (2.5.6)
- New shapes – ellipses, trapezoids, right-triangles, and polygons! Check the new “Shape Tools” menu when in Creation Mode.
- Circle gradients are now actually gradients. New separate “circle outline” property added to retain backwards compatibility.
- New auto-camera easing settings – bounce, swing, and elastic.
- Pasting a segment (in Creation Mode) now retains direction correctly.
- Bug fix for frame delay.
- Bug fix for wrong screen orientation after loading image.
- Some bug and crash fixes regarding background images.
So it’s pretty self-explanatory, you got new shapes.
Some shapes now have properties, like Circles and Ellipses. There’s a new menu “Shape Tools” when in Creation Mode where the selected shape’s properties will be shown, such has “Half Arc” (half of a circle/ellipse) and “Vertices” (for the number of corners of the polygon, 5 -> 16).
Circle gradients now behave as expected, with a radial gradient from the center. Old stickfigures will retain the “outline” effect by utilizing the new circle-only property of “Outline color”.
Also, some bug fixes. I hate them and they almost caused me to rage quit (read: I did rage quit) but they’re fixed now.
Okay I’m done. I have a massive stickfigure backlog to get through.
PS this update will be out for iOS users very soon!

so what’s a shape.
A thing.
A thing.
But what does it mean, for a shape to be?

has anyone really been far even as decided to use even go want to do look more like?
This is very good Ralph, now the count of nodes in Hyper-Realism will reduce a bit and it will be easier to create figures.
rip laggy devices
epic mate
Why Ralph. Every time I make something useful, you make it obselete in like a month. First my stretchy outline node when you added smart stretch and now this makes my smart stretchable circle obselete.
I’m not complaining tho now I have new shapes to use to abuse sticknodes
Rip
>:)
i miss the Filled Circle,Does anyone remember that Option??? Only 2014 SN Users know this
I remember that ;(
oh i remember that 🙁
Filled circle was like even after but yeah xd
I still had to code in and test if a loaded stickfigure has a “filled circle” limb type with this update (to properly set the new outline color)
they still work and load properly
I TAKE BACKWARDZ COMPATIBILITY SRS
The filled circle is still with us, not only our hearts :’)
its gey and caused me much anger
Now People Will Make Smart Stretch ellipses, trapezoids, right-triangles, and polygons
quite
Ohoho…this is great for abusing the node limit…
Node Limit Lives Matter
Wrong. Node limit doesnt exist.
(I wish, lol jk idc, I never usually get to it.)
You need to make it bigger it’s not like a device will explode.
but they will lag, and crash
and people will get frustrated and angry
and yell at me
Neat