Not the most creative update name but you get the idea. Also there’s only one proper way to pronounce “GIF” – let me know in the comments. Also subscribe and smash that bell.
Anyway, new update time. Technically it’s a relatively minor one and still just part of the 4.2.X series, but I felt the need to move to a new post finally.
Changelog 4.2.7 (February 22)
- New: Sprite mass image import / GIF import
- New: “Copy” button for main node in Creation Mode (copies whole stickfigure)
- Fix: Touches, when node-digging, encountering a locked node “stopped” it
- Fix: Touches, if a textfield is selected and fat-finger it, it selects a nearby node
- Fix: Panning mode + “Show background in front” made it disappear in Movieclip mode
- Fix: “Precise” polyfill mode was not always defaulting to off
- Fix: Drag lock causing undesired tween effect
- Fix: Undoing delete of a bunch of joined figures sometimes changed its layering
- Fix: Color picker in “Sprite Import” dialog window wasn’t able to sample the image
- Fix: UI was not properly showing updated “Hollow” property for circles
4.2.7 (February 22) – Is it out yet: ✅Google Play, ✅App Store, ✅ Amazon
So, just a lot of fixes, but mass-importing images should help a lot of you heavy stand sprite users. And animated GIFs (imported as Movieclips) should open up the door for a lot of meme-able opportunities.
Another relatively minor update should be out shortly, as I have to update some internals of the app to comply with upcoming Android deadlines, and then onto work for something more interesting for 4.3.0.
Oh and, maybe a summer collab starting soon dot dot dot question mark.

COLLAB WITH DC2 SO I CAN GET THAT ONE CYBER ZILLA I LOVE!!!
what
Zamnnnn
ITS GRAPHICS CARD, NOT JRAPHICS CARD
hmm
The update is pretty decent but I think there should be an option to do a final scan of the sequence of Sprites, so just in case you need to crop out the background, you can do that for the batch import, or GIF imports.
That or make it so you can edit sprite images after you import them, so if a sprite has a background that you don’t want, you can remove it.
And a bit of a long-shot to that addition, make it so that you can save it as the same sprite, or duplicate the sprite, leaving the original as is, and adding the cropped duplicate, where then you can Remove Another Background color you don’t want from the Cropped Duplicate.
Also something I saw on a discord clip, was a now confirmed fake video of a screen recording for a Sticknodes Physics Engine Toggle.
The actual video was on another program With a Physics engine.
But a man can only dream of something like that, in a platform as advanced as this one.
Hi.
LOSER
wow
Awesome
This is pretty cool