So the App Store finally got around to accepting the new version of Stick Nodes last night. It’s been a while coming, but with this update iOS users will jump from version 1.2.3 to 1.2.5. See the previous post for the changelog of features for this version.
Anyway, it appears that the iOS version of Stick Nodes was caught up to the Android version for all of a few minutes. The Android version was just updated to version 1.2.6 last night. This update comes with some really nice new features.
Version 1.2.6 changelog:
- Users can now zoom out (pinch) to 50% and move the stage area around – makes it easy to position stickfigures outside of frame!
- Added a lock button under “Stickfigure Tools” to lock stickfigures in place – prevents accidental movement.
- Added segment-based “flip x” and “flip y” in creation mode.
- Attempted fix at startup crash for certain devices.
- Miscellaneous tweaks and fixes.
I hope to have the iOS version of 1.2.6 uploaded today, but I’ll once again be at the mercy of the review process of the App Store. If it doesn’t get past review by December 22nd it might not be reviewed until January (apparently iTunes Connect is going on vacation for a week).
Also don’t forget to check out the stickfigure library, there’s been some really amazing stuff submitted there! (Once again, thanks to @S_Byrnes for setting that all up and contributing a lot of the figures!)


