An animation by Multiable Production spotlighted on Tuesday April 7, 2020
Phew, done in 5 days. This is an experimental Stick Nodes animation, I tried out effects and lighting. It's okay in my opinion, but I'm pretty proud of it.
Overall: 3.75 / 5
Visuals: 4.2 / 5
Story: 4.0 / 5
Humor: 2.3 / 5
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Hai this was nice animation
Great
I thought it was quite visually pleasing to watch
6.5/10
tastylemon going for the Professional Critic™ badge
I didn’t know what was going on so storyline isn’t the best unless there is an episode to describe that if there isn’t storyline bad visuals soft and sound to the eyes 5 stars ??
It was a “reminiscing” story.
e f f e c t s
my guy held his breath for -0.2 seconds.
good animation!!
Humor is inapplicable to this animation, so I won’t critique it.
This is a frustrating animation to critique because it is filled with potential but lacks proper execution. Skyrim music (when used correctly) is always a plus, so the animation definitely benefits on this category alone, but the problem results from the tone, which is constantly betrayed. The animation presents a unique visual storytelling experience through atmosphere and movements, but this unique aspect of the animation is often trampled by unnecessary animation detail filler. Sometimes, it’s better to just let the music play without interruption, and that really shows here. The constant sound effects really are a detriment to the animation and lower the experience to “basic SN animation” rather than an experience. The eyes are also detrimental to the tone. The detail is fine if used correctly, but eyes are not necessary to tell a story. Include them only when necessary and when confident of being able to effectively incorporate them. If the stickfigure remained eyeless the entire time, the overall tone would have been much better, but the eyes severely limit the potential of the animation through their design. The text was also definitely a minus for the animation, and overall the animation suffered a bit because of the inclusion of dialogue. Show, not tell.
I like the animation and enjoyed it, but there is a significant quality hidden within this that is being executed poorly. The basic SN aspects of the animation need to be cut down and replaced with more atmosphere and imagery. Should that be done, there would be magnificent quality to behold, but this animation represents a gold vein relatively untouched and undermined.
2/5.