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    Ralph (Developer)developercrusaderuc-voterfeatured-lvl1uc-winner-lvl3pro-noder 2019-06-05 17:53:23 UTC

    time for another movieclip teaser because thats all i got anymore

    View post on imgur.com

    3
    • plz put it on ios

      2019-06-05 19:08:46 UTC 1
    • The anipatcion is killing me

      2019-06-05 19:18:30 UTC 1
    • 2019-06-05 19:32:00 UTC 1
    • Play during delay

      THANK YOU

      2019-06-05 20:48:53 UTC 1
      • Replying to: arcionek>Play during delay THANK YOU

        Tho now it makes me wonder, what if the delay is 2x faster than the fps? or what if it’s ending at irregular time like 6.5 a frame?

        2019-06-05 20:57:25 UTC 0
        • Replying to: arcionekTho now it makes me wonder, what if the delay is 2x faster t

          I’ve accounted for this

          I have the 30 pages to prove it

          haven’t actually tested yet

          but in theory………………

          2019-06-05 21:54:03 UTC 0
          • Replying to: Ralph (Developer)I've accounted for this I have the 30 pages to prove it h

            So like movie clips would work on separate timing or prob something like rounding up the timing I’m guessing.

            Also, option to disable movie clip filter view?

            Would be useful cause I prob would abuse blurs on movie clips and have main stage use only opacity or smth

            2019-06-06 03:42:19 UTC 1
            • Replying to: arcionekSo like movie clips would work on separate timing or prob so

              Also, option to disable movie clip filter view?

              idk what this means

              stickfigures can have filters in MCs, like normal

              then a filter can be applied to the MC itself (which basically might double-filter a stickfigure in some circumstances)

              (your device will suffer)

              filters can be turned on/off temporarily like usual

              2019-06-06 11:52:27 UTC 0
              • Replying to: Ralph (Developer)> Also, option to disable movie clip filter view? idk w

                I meant separate option to turn off filters like usual but an option to do that only for movie clips.

                2019-06-06 12:20:00 UTC 1
                • Replying to: arcionekI meant separate option to turn off filters like usual but a

                  naw son

                  2019-06-06 12:29:22 UTC 0
                  • Replying to: Ralph (Developer)naw son

                    F. Oh right about the different timing in movieclip thing during delay. What bout autocam during delay? We talked about it cuz thing sucked but with that things could be promising.

                    2019-06-06 12:42:09 UTC 0
          • Replying to: Ralph (Developer)I've accounted for this I have the 30 pages to prove it h

            Also still lolling how I did say its movie clips when I saw that stack of papers yet you denied the truth.

            2019-06-06 04:22:26 UTC 1
      • Replying to: arcionek>Play during delay THANK YOU

        don’t get coo coo for loco puffs yet

        that hasn’t been coded and is going to test the limits of my patience, I can already tell

        delays are evil

        2019-06-05 20:57:58 UTC 0
        • Replying to: Ralph (Developer)don't get coo coo for loco puffs yet that hasn't been cod

          Bout time you set up the delays to work at frames and not seconds lmao.

          2019-06-05 21:26:30 UTC 1
          • Replying to: arcionekBout time you set up the delays to work at frames and not se

            SECONDS ARE MORE VERSATILE AND USEFUL

            2019-06-05 21:54:21 UTC 0
    • Wow, looks great although can it be used with tween?

      Yay or nay?

      2019-06-05 21:38:51 UTC 1
      • Replying to: Tastylemon16Wow, looks great although can it be used with tween? Yay or

        mc’s internally (their frames) tween

        the mc object can also tween around the stage

        so yea

        2019-06-05 21:54:41 UTC 0
        • Replying to: Ralph (Developer)mc's internally (their frames) tween the mc object can als

          Oh good good

          Cool, cant wait to try it out, it will definitely help out with effects.

          Also you should work on adding more glows and stuff for good stickfigure creators, so if a user is good at creating effects and has a lot of them, and they are popular than they get a yellow glow.

          It would make people feel more important lol

          2019-06-05 21:57:45 UTC 1
          • Replying to: Tastylemon16Oh good good Cool, cant wait to try it out, it will definit

            yeah im planning on it

            people love glows

            2019-06-05 22:34:55 UTC 1
            • Replying to: Ralph (Developer)yeah im planning on it people love glows

              Awesome

              P.S make effect creators yellow glow because I am and I make effects.

              2019-06-05 22:44:32 UTC 1
    • Does it still waste nodes?

      2019-06-05 21:41:46 UTC 1
      • Replying to: CookieInTheFaceDoes it still waste nodes?

        this counts towards nodes but I’ve yet to figure out how to enforce that because now it’s going to be kinda impossible

        like if an MC has to go to its internal frame 2, and that frame has 1000 nodes on it

        but the project-level frame this mc is on is already at the node limit

        well

        what happens

        dunno

        2019-06-05 21:55:39 UTC 0
        • Replying to: Ralph (Developer)this counts towards nodes but I've yet to figure out how to

          I understood all of this

          Give me my pirze

          2019-06-05 22:24:24 UTC 1
          • Replying to: CookieInTheFaceI understood all of this Give me my pirze

            doubt it

            because even i didn’t

            2019-06-05 22:34:25 UTC 0
        • Replying to: Ralph (Developer)this counts towards nodes but I've yet to figure out how to

          I’d suggest option to have simplified movieclip preview thing- like one rasterized image on project. Would reduce lag I think- like it won’t change on other frames. It would export fine tho… Speaking of exports don’t forget that export filter quality option setting lol

          2019-06-06 04:25:37 UTC 1
          • Replying to: arcionekI'd suggest option to have simplified movieclip preview thi

            rasterization is tough, because that eats memory

            it’s always a balance between performance (CPU) and memory (RAM) – make it faster, but eat more memory and vice versa

            and since memory is already an issue, well

            SPEAKING OF MEMORY

            one thing I haven’t mentioned yet I intent to add in 3.0.0 is the option to open a project with no tweening allowed

            what this does is load all the frames, like normal, but internally SN won’t double-up the frames (each frame has a clone of itself behind the scenes, and those elements in that frame are what are manupulated during tweening)

            this would halve the memory usage of a project, but tweening is perma-gone (unless you open it again with tweening)

            2019-06-06 11:55:41 UTC 0
            • Replying to: Ralph (Developer)rasterization is tough, because that eats memory it's alwa

              Butt what would happen to add inbetween thou. And will it affect autocam?

              2019-06-06 12:21:17 UTC 1
              • Replying to: arcionekButt what would happen to add inbetween thou. And will it af

                it would just be like you unchecked “tweening on”

                2019-06-06 12:26:15 UTC 0
    • can it be added to already existing frames? That would be pretty epic

      2019-06-06 06:34:45 UTC 1
      • Replying to: noobishcan it be added to already existing frames? That would be pr

        you add it to a frame like a stickfigure

        2019-06-06 11:53:08 UTC 0