| Ralph Damiano |
| Role |
Developer of Stick Nodes |
| Location |
Connecticut, USA |
| Birthday |
February 3, 1991 |
| Twitter |
FTLRalph |
| Youtube |
FTLRalph |
| Other Websites |
My portfolio, My dev-blog |
| Favorite color |
#0096FF |
| Favorite number |
√2 |
| Favorite animated show |
Insert Jojo reference here. Also the Dragon Ball series for sure because that's what started it all. My Hero Academia, Attack on Titan, Dr. Stone too. Non-anime (kinda) however, the Avatar series (ATLA and Korra) too. |
| Favorite non-animated show |
Breaking Bad, Better Call Saul, Game of Thrones. House gets an honorable mention. |
| Favorite movie |
Not much of a movie person, idk. I did force myself to watch the Marvel movies and they weren't bad to be honest so, yeah, Endgame I guess. |
| Favorite video game |
I don't play much of anything so in terms of nostalgia there's Tomba 1 and 2, Spyro, Ratchet and Clank, Jak and Daxter among others. The original Genesis Sonic games are up there too. |
| Favorite food |
Orange chicken but, like, not the authentic kind. More like the sugar-chicken version where it just rots your teeth away as you eat it. |
| Ralph started making Stick Nodes one day because he was bored. He grew up practically addicted to a stickfigure-animation program called Pivot which sparked his interest in both animation and game development.
Eventually he got into Flash animation and Flash game development. He released quite a few games into the Flash gaming community, check out his portfolio for links.
Once mobile devices started taking over, he moved over to attempt Android games. After a few failed attempts, he released Plunder Peril - a quick 2-3 week project that was meant as Android-development practice.
After Plunder Peril, Ralph began work on Stick Nodes and in August 2014, Stick Nodes was released on Android with the iOS version following in November. Stick Nodes is built in Java with the LibGDX framework and uses RoboVM to port to iOS.
Fast forward to March 2020 when he was revising this page and he honestly can't believe Stick Nodes is still going so strong. Onward to world domination...
Fast forward again to August 2023 and really, I haven't been cancelled yet? |
|
| Sean Byrnes |
| Role |
Site administrator, comedic relief |
| Location |
NSW, Australia |
| Birthday |
January 26, 1992 |
| Twitter |
S_Byrnes |
| Youtube |
Sean Byrnes |
| Other Websites |
None lol |
| Favorite color |
Yellow. |
| Favorite number |
42 |
| Favorite animated show |
Family Guy, American Dad and, like Ralph, Dragon Ball. |
| Favorite non-animated show |
The Big Bang Theory, Limitless, Criminal Minds & The Flash. |
| Favorite movie |
The Bucket List, Zombie Land & The Matrix. |
| Favorite video game |
The latest Call of Duty, Project Cars, Battlefield & Assassins Creed. |
| Favorite food |
Pancakes, KFC & Marinated Slow Cooked Roast Beef. |
| Sean is the site administrator and creator of the stickfigure submission system as well as a majority of the DBZ stickfigures. He also has a funny accent.
At around age 12 he discovered Pivot, ended up on Droidz.org looking for stickfigures to use in his animations, got fairly good after about 2 years.
He decided to make a website to host his animations on after having been on the forums for a long time. That's what got him into webdesign since the first iteration of his website was a terrible looking flash-based thing that at the time he thought was the best thing out.
After a while he realized how stupid it looked and behaved. So he looked into HTML and CSS, got it looking slightly better but it wasn't until he found WordPress that it started looking decent.
After that he went off the grid for a bit, got his Cert IV in IT and Webdesign, cemented his understanding of the internet protocols.
Lately he's been helping out around the Stick Nodes community and has been managing Animation Alpha. He's also been looking into game development and has begun a project that he hopes to finish one day soon, he can't really reveal anything about it but it's for mobile devices and will be a 2D sidescroller. |
|
I have an idea: Can you make a section where you can download sounds, just like you do with stickfigures? I’m tired of going to other websites to get more sounds.
hi
Woah, this page still exists?
?
Whenever i come this page, it gives me a weird feeling of old days…
İt is probably cancer
Oof.
the good days before people like *not named*
Oi Sean, is yo game gonna be free? I also like The Big Bang Theory, I am already in Season 11. Oh, and please accept my packs, m8.
Question.
How long have you been animating for (In general)
And How did you meet sean?
> 8 days later
well I found Pivot in ~2004 so since then
though what led me to googling “stick figure animator program” way back then when I was 13 was first finding a very simple-ass 5-frame stickfigure-animator “game” on a site that actually just recently finally shut down, mamamedia.com
as for Sean he was just on forthelose.org when I used to make posts there about my games and he offered to beta test and help with SN once it launched and that was kinda that
sean is actually not an australian douche confirmed
Ralph. Settle this arguement.
Can u do a update were u can add a fps number for a different frame in the same project
Can you update the app where you can make your own sounds.
you can’t “make” them, but you can add your own sounds, there’s an faq section about it https://sticknodes.com/faqs#more-sounds