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    TimelostGamer 2022-01-10 18:26:55 UTC

    Air heavy punch:
    14 total frames
    5 frame startup
    Active 5-10
    Blocked by high (if you somehow hit it on a low opponent)
    This felt very weird to put hitboxes on.

    Flying knee:(I’m assuming the air heavy kick)
    12 total frames
    7 frame startup
    Active 8-11
    The juicy sweet spot is on frame 9
    Blocked by high
    And that’s it!
    Default hitboxes done!
    I’ll give the project download once I figure out how to use mediafire or something

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