Try and use easing, and leave him in the air for a moment when he does the second kick.
Basically, add a tweened frame between the second kick and him hitting the ground, then add a tweened frame between the second kick and the tweened frame, then add a tweened frame between the second kick and the second tweened frame.
Replying to:AppleI watched him animate
He did all of that
And most of what yo
Ok, what?
Animation isn’t always “realistic”. That’s why animated things are made a lot of the time.
I think you might be confused, when I said the second kick, I meant the kick that came after the first. That kick was brief, and he only stayed in a kicking position for a tiny frame or two.
What I said would be realistic because he’s sending upwards force into that kick. Think about it in the reverse. Imagine dropping a weight, and then catching right before it hits the ground and trying to lift it up. The weight, since its developing quite a bit of momentum, is essentially gaining temporary weight added on by gravity, so when you catch it, you’re pulled down a little, regardless of how well you can lift that weight normally. When you start pulling it up, that energy from the fall dissipates, and it slowly goes back to it’s original weight, and you can lift it faster. You could probably demonstrate this to yourself with a gallon of milk. In the situation of the kick it applies but in reverse. If we’re relating everything from the weight demonstration to the kick, the weight is the stickmans leg, gravity is the force behind the kick, and you, trying to pull the weight up, is gravity. Even if you try and replicate the stickmans moves at home, you’ll notice when falling down, you speed up the longer you’ve been falling.
The first kick was good but the second one was terrible.
In what way?
I couldn’t even see the stickfigure switch legs
That’s the point it’s supposed to be fast that’s why he fell
Unless that’s a good style?
It looks like you’re trying to do a style, and it isn’t working out.
Yeah and what should I do to improve my self?
find your own style, and study stick fight animators like Jhanzou or Aeon Wolf.
just to learn the basics of attacks.
It doesn’t look like he fell, it just looks a little strange. What fps? I suggest 15-20.
22
He used
Try and use easing, and leave him in the air for a moment when he does the second kick.
Basically, add a tweened frame between the second kick and him hitting the ground, then add a tweened frame between the second kick and the tweened frame, then add a tweened frame between the second kick and the second tweened frame.
I watched him animate
He did all of that
And most of what you said is unrealistic.
Ok, what?
Animation isn’t always “realistic”. That’s why animated things are made a lot of the time.
I think you might be confused, when I said the second kick, I meant the kick that came after the first. That kick was brief, and he only stayed in a kicking position for a tiny frame or two.
What I said would be realistic because he’s sending upwards force into that kick. Think about it in the reverse. Imagine dropping a weight, and then catching right before it hits the ground and trying to lift it up. The weight, since its developing quite a bit of momentum, is essentially gaining temporary weight added on by gravity, so when you catch it, you’re pulled down a little, regardless of how well you can lift that weight normally. When you start pulling it up, that energy from the fall dissipates, and it slowly goes back to it’s original weight, and you can lift it faster. You could probably demonstrate this to yourself with a gallon of milk. In the situation of the kick it applies but in reverse. If we’re relating everything from the weight demonstration to the kick, the weight is the stickmans leg, gravity is the force behind the kick, and you, trying to pull the weight up, is gravity. Even if you try and replicate the stickmans moves at home, you’ll notice when falling down, you speed up the longer you’ve been falling.
I know you are trying to help him, and I kind of understand that, but not the style he is wanting.
boom.
FUUUUUUUUUUUU