I used Moho before and it has an excellent rigging system, now every other animation software just feels ” janky ” without it, if SN ever gets a rigging system, I can die in peace ( and not raise from the dead à la MCR Helena )
Replying to:supermintRigging, just rigging bro
I used Moho before and it has an
i feel u
Also yeah Moho’s rigging system is really fucking good. Last time I checked it tho they were like Anime Studio 10, idk how much they improved on their concept nowadays.
Replying to:arcioneki feel u
Also yeah Moho's rigging system is really fucking
They did improve on their concept, Anime Studio was just a tweening festival and the rigging system just works I guess
But the new Moho, still a tweening fest but less, and the rigging system mmm can’t live without it
In Moho, if you wanna animate someone getting punched so hard he flies, just move the character and his legs and arms will move along with it, easy as that
Meanwhile in SN…
Move the square, okay, now move the arms, then the legs, add frame, okay now repeat, again and again and again and aga- did I ever tell you the definition of insanity ?
Replying to:arcionekWhat you're describing is inverse kinematics. I strangled r
Strangling ? Bro that’s weak, blackmail him with undeniable proof that the sticknodes demon exist, and then he’ll do anything for it to not get exposed
I have no idea what the second one is but I kind of wanna see it
Like having some more or less automated/customised movement for your segments.
Stuff like you stretching segment A and as a result segment B does the same.
Sounds interesting. Probably gonna have to wait a while for it, though.
Isn’t that where you rig drawn figures? Like you add a skeletal structure to a drawn figure.
Honestly i dont know
so add bothRigging, just rigging bro
I used Moho before and it has an excellent rigging system, now every other animation software just feels ” janky ” without it, if SN ever gets a rigging system, I can die in peace ( and not raise from the dead à la MCR Helena )
i feel u
Also yeah Moho’s rigging system is really fucking good. Last time I checked it tho they were like Anime Studio 10, idk how much they improved on their concept nowadays.
They did improve on their concept, Anime Studio was just a tweening festival and the rigging system just works I guess
But the new Moho, still a tweening fest but less, and the rigging system mmm can’t live without it
In Moho, if you wanna animate someone getting punched so hard he flies, just move the character and his legs and arms will move along with it, easy as that
Meanwhile in SN…
Move the square, okay, now move the arms, then the legs, add frame, okay now repeat, again and again and again and aga- did I ever tell you the definition of insanity ?
What you’re describing is inverse kinematics. I strangled ralph for it. One day he’ll do it.
Strangling ? Bro that’s weak, blackmail him with undeniable proof that the sticknodes demon exist, and then he’ll do anything for it to not get exposed