@blixerxxanims0773
Joined on November 23rd, 2021, this user has been a member for 1,656 days and is the 68,069th person to register an account.
Has 1 submission, the first one uploaded on June 14th, 2022 and the most recent on June 14th, 2022.
Of those, 0 have been featured and 0 have won Users' Choice.
On average, each submission earns 6,096 downloads.
In total, they have been download 6,096 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 1 stickfigure.
On average, when this user rates stickfigures, they are 53% positive.
Has made 41 comments on non-activity pages of the site. Alternatively, this user has made 837 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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Replying to comment by:
Shut up
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Also. What do you guys think is harder to animate. A frontflip or backflip
Which is harder to animate
- 40%
- 60%
5 votes -
I like my animations to be kind of rough. so I don’t really want my animations to be really smooth
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.-.
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Replying to comment by:
Who the hell is Jim?
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There are two things I’m gonna try to work on.
3D movement
Constant movementWeapon animation is an obviously.
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Replying to comment by:
And I still manage to screw up some parts on ages of pain
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I can only tell amerix time zone sorry
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Ages of war is gonna premiere soon
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Ages of war will be premiereimg at 5:00PM
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And its still not out yet
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Go and hustle
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Replying to comment by:
This might be everyone\’s animation progress but I uploaded it so there\’s no turning back
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I have a 3 step animation progress pretty much.
1: I call base. Where I start making beginnings and ends of actions until the animation is fone
2: Easing. Kind of self explanatory I ease out every action and fix mistakes along the way.
3: effects. Also self explanatory. This is just me making camera effects, adding sound, etc. - Load More


Both