@bottomtextlol
Joined on December 5th, 2017, this user has been a member for 3,103 days and is the 4,730th person to register an account.
Has 13 submissions, the first one uploaded on December 12th, 2017 and the most recent on March 25th, 2024.
Of those, 1 has been featured and 4 have won Users' Choice.
On average, each submission earns 4,913 downloads.
In total, they have been download 63,870 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 47 stickfigures.
On average, when this user rates stickfigures, they are 78% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 345 comments on non-activity pages of the site. Alternatively, this user has made 412 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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well me making a super node heavy movie clip/ fig is my personal choice and you dont gotta download it if you wont be able to use it well though i think if youre some bigger name you might be trying to do some less node heavy versions
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just to clear up im despa its my discord nickname
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hmmm. well then i guess the only solution to the node limit is SN on PC. ralph when PC port
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update on that?
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yes please though it would mean we will need to either buy pro again or have to connect the PC client to the email we have SN pro on
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instead of a single restriction on node/data usage per fig/frame/movieclip i suggest customizable restrictions. for example, while SN isnt meant for PC i can still use an emulator and utilize my PC’s much more beastly specs for this than my mediocre phone. even still, while PC isnt the intended platform for SN, phones are becoming more powerful and why should a flagship model 2020/21 phone/ tablet be restricted to the same standards as a 2018 midline phone. point is let users optimize their SN performance as they wish
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never
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your baby? are you the future mother of doomguy or something?
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holy shit you didnt use a base damn
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Called it lol. Btw did you use a base and edited the suit around it or did you make the whole ass dude himself too
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well then please reply to me cuz ive been trying to reach out to you for like a week
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lemme guess the node count on this fig. 2000 nodes total
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D A M N. that looks good. is this the PL base? btw please check your discord DM’s if i sent a friend request to the right B E A N
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either color a certain area in red/ blue or use red/ blue tints for each team’s heli+ each teams roundel/ logo on the heli
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yeah thing is im trying to offer a middle point between the comfort of touch screens and the performance of some PC’s (especially if you got a good one). i never tried to check how hard it is to do it but if steam can stream games from your pc to your phone maybe its possible to let the PC (a much better fit machine for this job) do the actual calculation of nodes and stuff (though an issue that might occur is latency aka delay from the action performed on your end until it actually registers on the pc) and the phone’s/tablet’s screen will do the job of actually receiving input since, at least for me, its much more comfortable to use my fingers than a mouse
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lmfao @ specs because from what I’ve seen emulators still have restricted memory usage, more than that is the fact instead of 512mb limit, it turns to measly 256mb for most users with no way to change.
So… Rip. Btw the restrictions exist because:
1. Phones/Devices have a hard limit of how much memory can an app use. Unless rooted.
2. They exist so you won’t hit that limit in 0.5 seconds
3. Imagine someone bombing the stickfigure site with 3mil node stick/movieclip that 95% of users cannot even use.
hmmm. well then i guess the only solution to the node limit is SN on PC. ralph when PC port
1. never
2. there wont be node limit on PC, but prob will still yell at you if you go over the limit and want to submit smth.
well me making a super node heavy movie clip/ fig is my personal choice and you dont gotta download it if you wont be able to use it well though i think if youre some bigger name you might be trying to do some less node heavy versions