• Replying to comment by: Peretone
    1819_0-41376800-1513980440_92afce13-d509-4ff5

    This is me when I lose in card games.

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  • Like?

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  • Profile picture of CJ

    CJ changed their profile picture 8 years, 5 months ago

  • Replying to comment by: XelentRageWhich RHG should be permanent? DEATHRA1? Or BloodBath? [bpfb

    alright, tis a red colored bm, i love that.

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  • Are there any new collabs? I feel like I wanna join one cause I feel lazy when I don’t do any animations.

    Oh, and some RHG art I made. It stinks more than my anims.

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  • Replying to comment by: SquiSNpretty slow, but good

    BTW, that\’s because I always use 15 FPS, that\’s why tt\’s a little slow.

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  • Replying to comment by: AlexceratopsReally good! Needs a little improvement but it's amazing!

    That\’s just me. It\’s been like a year that I had to practice proper easing and postures.

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  • And another one…

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  • Just a….

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    • Really good!
      Needs a little improvement but it’s amazing!

      2017-12-03 00:34:14 UTC 0
      • Replying to: AlexceratopsReally good! Needs a little improvement but it's amazing!

        That’s just me. It’s been like a year that I had to practice proper easing and postures.

        2017-12-03 02:55:13 UTC 0
        • Replying to: CJThat's just me. It's been like a year that I had to practi

          But sometimes putting in an “in-between” frame is good to smooth things out a little, (bear in mind that this will make it SLIGHTLY slower)

          2017-12-03 09:08:25 UTC 0
    • pretty slow, but good

      2017-12-03 00:50:42 UTC 0
      • Replying to: SquiSNpretty slow, but good

        BTW, that’s because I always use 15 FPS, that’s why tt’s a little slow.

        2017-12-03 02:57:07 UTC 0
        • Replying to: CJBTW, that's because I always use 15 FPS, that's why tt's

          oh same, but if you want to get a few fast animations in, i suggest using 18

          2017-12-03 04:33:56 UTC 0
    • The effects are good in fact their on point

      2017-12-03 02:53:55 UTC 0
  • @ralph, the nodes, there are over 9000! (literally)
    Found out that the total is 9479, probably.

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  • Replying to comment by: CJOk, I got lazy with my series, so I'll set that aside for n

    Oh and merry advance Christmas to ya\’ll.

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  • Ok, I got lazy with my series, so I\’ll set that aside for now.

    But instead, I\’m making a mini-series, which is about a fighting tournament with the sticks being colored (obviously).

    I was planning for some form of voting system when I post the videos, but I got lazy at doing it. So instead, I did it by myself with the help of my trusty flipping coin.

    The series won\’t last long, it\’s just gonna be a mini-series again.

    I\’ll post an image later on the sticks and BG, cause I need to work on the BG I guess.

    Peace out.

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  • Here, I’m supporting the 2.2.0 update after 2 weeks.

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  • Replying to comment by: Eric Harris and Dylan Klebold@ralph You should do a tutorial on how to make a stick nodes

    It\’s actually quite easy. Just do these steps:

    1. Go to your \”My Files\”.

    2. Go to your Stick Nodes folder.

    3. Look for all your stickfigures that you need.

    4. Once you choose them, open the menu and select Zip.

    5. Once you name your Zip file, go to the SN web.

    6. Click \”Submit Stickfigure\”, find that Zip file and put it in the \”Choose File.\” section.

    7. Submit it, and there you go, you submitted a pack!

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  • Oi @ralph, put in playble video clips in the next update. That will make animations have functioning TVs.

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