@downwardghostly
Joined on February 2nd, 2022, this user has been a member for 1,607 days and is the 82,215th person to register an account.
Has 129 submissions, the first one uploaded on January 30th, 2022 and the most recent on January 21st, 2026.
Of those, 16 have been featured and 52 have won Users' Choice.
On average, each submission earns 5,881 downloads.
In total, they have been download 758,773 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 689 stickfigures.
On average, when this user rates stickfigures, they are 98% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 3,684 comments on non-activity pages of the site. Alternatively, this user has made 4,414 comments on actual activity pages of the site.
This user also has been featured in the Animation Spotlights 1 time.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 907 consecutive votes.
-
-
Replying to comment by:
That’s nice! Blender is always a nice software to use. Hope it is going well.
I’ve been feeling pretty distant about SN too lately, haven’t really worked on any animations but I’m trying to get back into it with some tests.
About the feeling down, i hope you feel better soon. If there’s anything i can do to help just let me know. -
Replying to comment by:
I see.
Also, I’m doing good, hby?
-
Replying to comment by:
You got this
-
Replying to comment by:
It’s pretty good, definitely a style you don’t see too often in Sticknodes. It would probably be accepted imo.
-
Replying to comment by:
K-Zilla i’m sending you the medical bills if i get a heart attack seeing this when i open sticknodes 3 in the morning
-
Replying to comment by:
Doesn’t drop shadow infringe on Rule 3?
-
Replying to comment by:
Not complaining, some of these guys have actually good OC’s that are detailed and interesting. Then, on the other hand, there are the guys who have a generic scarf fig or edited default stick.
It’s like a double-edge sword.
Hopefully they stick around, or maybe they’ll just fade into nothing-ness after SplashScreens are done. -
Replying to comment by:
Thanks for the feedback!
I’ll work on the impact of my punches and incorporate camera movement more into my next test animations.
I’ll also probably either edit the default and give it some feet/neck segment like you said or just use another base, perhaps the pivot one (I am most experienced animating that one).
I’ll also try to incorporate smears into my animation. -
-
Replying to comment by:
Just bribe the judges, pretty easy.
-
This content is flagged by a moderator and under review.
-
-
The punches need more impact, other than that this is fantastic
-
def use something other than the default, usually you need some decent feet and a proper neck node to get movements right
it looks like a pretty good standard brawl tho
lil more wind up and impact action on that first hit would be better as it’s the opening to the whole thing-
Replying to:
Thanks for the feedback!
I’ll work on the impact of my punches and incorporate camera movement more into my next test animations.
I’ll also probably either edit the default and give it some feet/neck segment like you said or just use another base, perhaps the pivot one (I am most experienced animating that one).
I’ll also try to incorporate smears into my animation.
-
-
Man that guy just spawned in and got knocked out
-
Replying to:
when i play a universal time:
-
-
-
Replying to comment by:
Scarf figure #567
-
Replying to comment by:
Epitaph is gone. Exposed pedo iirc. Ask some of the more knowledgeable members.
Sticknodes movie been done for awhile. - Load More


















