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    vuicesubscriberocciferuc-winner-lvl1featured-lvl1 2022-11-05 21:10:16 UTC

    this is definitely me when attempting to stickfigure

    like why the actual fuck is the nodeCount edging the damn signed 32 bit integer limit, its literally a one-node stickfigure it should be 1 what is going on

    all of the booleans are true on node_0 when they are supposed to be false

    and whats with this e-notation bullshit, all the floating points are messed up except for node_0_Angle

    why is my life coming to this jHIjasjoi;dJAojidpoasogpoasdjoijad

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    • dude even the screenshots are betraying me thats so low-res

      2022-11-05 21:11:28 UTC 3
      • Replying to: vuicedude even the screenshots are betraying me thats so low-res

        my attempt at a higher res screenshot, probably wont work
        image

        2022-11-05 21:16:24 UTC 2
    • Alright, weather update, the booleans are now not fucked up

      but everything else still bad and im trying to print as much shit into the console as I can about this

      2022-11-05 22:42:52 UTC 0
      • Replying to: vuiceAlright, weather update, the booleans are now not fucked up

        also does anyone know if the integer “2130706432” has any relation to anything, i tried looking it up and i got “invalid object” but i have zero clue what that means

        2022-11-05 22:50:28 UTC 0
    • haha its funny when it happens to someone else

      2022-11-05 22:44:39 UTC 1
      • Replying to: Ralph (Developer)haha its funny when it happens to someone else

        please tell me that its supposed to be e-notation i want to be done soon

        2022-11-05 22:46:45 UTC 2
        • Replying to: vuiceplease tell me that its supposed to be e-notation i want to

          idk really, depends how you’re reading the data (or writing it wrong maybe)

          all the other ints there are displayed properly (ver: 334 for example)
          this is no different

          2022-11-05 22:50:49 UTC 2
          • Replying to: Ralph (Developer)idk really, depends how you're reading the data (or writing

            Yeah, what’s bugging me is that the nodeCount is just a cumulation of all the “Number of child nodes” in the file that i decided to add to the dictionary for better accessibility, but in this case it was set to 2130706432 for virtually no reason
            the figure in question is comprised of just the main node and the rounded segment

            and the scale of the figure is 1.0, not 1.5 so i must have done something wrong there

            as far as i know though, the 32-bit int translations arent buggy

            2022-11-05 22:57:37 UTC 0
    • If you’re trying to get a total node count from the file, there isn’t a total node count anywhere in the file.

      The only node counts in the file are the numberOfChildNodes count as the last 4 bytes of every node to know whether it should iterate child nodes or move onto the next sister node.

      2022-11-05 23:51:29 UTC 1
      • Replying to: Vince the AnimatorIf you're trying to get a total node count from the file, t

        The nodeCount is just the cumulation of every numberOfChildNodes,
        it was used for a “while loop” , to loop a piece of code until the amount of times the loop occurs = nodeCount

        but nodeCount is kind of wack right now for some reason and im trying to figure out why

        2022-11-06 00:14:22 UTC 1
    • The e notion for the floats are due to the odd nature of floating points.

      Floating points basically use the binary equivalent of scientific notation, so it’s easy for floating points to represent a really really small number instead of 0.

      For example, in your case representing something like 0.00000000 … 000000069 instead of 0.

      2022-11-05 23:56:00 UTC 1
    • Also, what are the allNodeIDs and node_x_Layer properties?

      2022-11-05 23:57:39 UTC 1
      • Replying to: Vince the AnimatorAlso, what are the allNodeIDs and node_x_Layer properties?

        allNodeIDs is something I added to the dictionary to just add every node ID into a list

        node_x_layer is just the draw order number (and ID), it was simpler to call it “layer” instead

        2022-11-06 00:06:04 UTC 1
        • Replying to: vuiceallNodeIDs is something I added to the dictionary to just ad

          I dont even remember why I added allNodeIDs, its probably time to remove it

          2022-11-06 00:26:02 UTC 1
    • One last thing. I think I messed up the documentation a little with colors. Each byte of the color (A,B,G, and R) may need to be unsigned so they range from 0 to 255 instead of -128 to 127

      2022-11-06 00:03:07 UTC 1
      • Replying to: Vince the AnimatorOne last thing. I think I messed up the documentation a litt

        Ah, I already speculated that on my own, except for the alpha

        2022-11-06 00:16:51 UTC 1
    • Who is the warm toilet seat who programmed this ? 💢💢💢💢👿👿👿👿

      2022-11-06 02:27:28 UTC 0
      • Replying to: supermintWho is the warm toilet seat who programmed this ? 💢&

        me

        2022-11-06 03:13:33 UTC 0