• Profile picture of Kuro anims

    Kuro animsoccifersubscriberpro-noderfeatured-lvl2uc-winner-lvl3 2020-04-02 18:20:35 UTC

    My entry

    13
    • that’s really good can u give me some tips on how u make the fighting so fluid and clean cause I’m a stationary guy one major thought out attack at a time

      2020-04-02 18:23:11 UTC 1
    • Pretty neat-o 5 stars out of thumbs up

      2020-04-02 18:23:40 UTC 1
    • Also good use of tween I noticed the fire went extremely fast than the whole animation eaither you sectioned or used good tweening on and non tweened the fire stage

      2020-04-02 18:25:12 UTC 1
      • Replying to: Dev SwizzyAlso good use of tween I noticed the fire went extremely fas

        I don’t use interpolation, to make it look smooth, it’s the amount of FPS I use, I use 18 FPS, there are some animators who use 60FPS, in the case of (Mici animations) they use 30FPS.
        interpolation: on
        10 FPS up to 24
        tween: off
        18fps up to 60fps

        I explain it to you in an animation that I do with interpolation and without interpolation (smooth and not smooth)

        2020-04-02 19:26:00 UTC 0
        • Replying to: Kuro animsI don't use interpolation, to make it look smooth, it's th

          Damn tween off and it’s clean asf

          2020-04-02 19:45:14 UTC 0
      • Replying to: Dev SwizzyAlso good use of tween I noticed the fire went extremely fas

        I first make the stick making it throw blows and then add another stick receiving blows or dodging blows

        2020-04-02 19:32:19 UTC 1
    • Holy shit 👏👏👏👏👏👏👏👏👏👏👏👏👏

      2020-04-02 19:08:10 UTC 0
    • THATS WHAT IM TALKING ABOUT!

      2020-04-02 19:15:20 UTC 0