• Replying to comment by: Unknowni highly reccomend combining Tweening with the 'Do not Twee

    Ok I see, thanks for the great tip m8 this will help a lot! 😀

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  • Replying to comment by: EsperuTheres like, no impact at all

    Yep I know since I lacked a lot of anticipation and besides I think I put too much easing

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  • Replying to comment by: chariotNot really good with tips, but I'll try. Usually when you d

    You most certainly did my good sir 👌

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  • Replying to comment by: Explosive BulletNice, you got plenty of time to think of it.

    Are cyborgs allowed? (Robocop, Terminator stuff)

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  • Another test this time about “Bounciness”

    Tried using better anticipation and easing but in a different way…so CNC plis

    FPS: 15
    Tweening?: No

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  • Replying to comment by: Scorching ScorpioYes. It’s too short and choppy. Also the punches are soft, s

    Thanks for the advice! I will try more anticipation and faster-ish speed

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  • Replying to comment by: Scorching Scorpio@squidoanimations Oh shoot, I be blind🤣🤣

    It\’s fine m8 😀 anyways…any advice for me?

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  • Tried practicing again

    PS:can someone give me some advice about easing and anticipation?

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    • @squidoanimations
      Oh shoot, I be blind🤣🤣🤣🤣

      It showed as Despacito 2 on my screen.
      @gamersguildunited I am so sorry😰

      2018-07-08 01:04:01 UTC 0
      • Replying to: Scorching Scorpio@squidoanimations Oh shoot, I be blind🤣🤣

        It’s fine m8 😀 anyways…any advice for me?

        2018-07-08 01:05:17 UTC 0
        • Replying to: GamersGuildUnitedIt's fine m8 😀 anyways...any advice for me?

          Yes. It’s too short and choppy. Also the punches are soft, slow and not felt and the same goes for the kick

          2018-07-08 01:09:21 UTC 0
          • Replying to: Scorching ScorpioYes. It’s too short and choppy. Also the punches are soft, s

            Thanks for the advice! I will try more anticipation and faster-ish speed

            2018-07-08 01:12:21 UTC 0
      • Replying to: Scorching Scorpio@squidoanimations Oh shoot, I be blind🤣🤣

        /e dab

        2018-07-08 01:35:56 UTC 0
    • Not really good with tips, but I’ll try.
      Usually when you do an action you start out slow and you accelerate faster, then you slow down again as you finish the movement. How much it accelerate/slows down depends. To me that’s what easing basically is.
      A punch is suppose to be quick. I suggest that you put more frames into the anticipation and way less frames at the initial attack, and the same goes with the kick. Be sure to move the whole body along with the arm/leg, like have the body lean back in anticipation, then lean forward once you punch/kick, this helps make your movement more dynamic and impactful.
      Hope I helped

      2018-07-08 01:21:20 UTC 0
      • Replying to: chariotNot really good with tips, but I'll try. Usually when you d

        tl;dr- how to ease: slow buildup (anticipation), fast movement while attacking, slow down movement after attack

        my tip- that, plus flow
        I’ll show you an example of flow if you ask

        2018-07-08 02:29:47 UTC 1
        • Replying to: Sovtl;dr- how to ease: slow buildup (anticipation), fast moveme

          +
          slow entrance + fast + slow end

          2018-07-08 04:17:45 UTC 0
      • Replying to: chariotNot really good with tips, but I'll try. Usually when you d

        You most certainly did my good sir 👌

        2018-07-08 19:08:25 UTC 0
    • Theres like, no impact at all

      2018-07-08 03:42:22 UTC 0
      • Replying to: EsperuTheres like, no impact at all

        Yep I know since I lacked a lot of anticipation and besides I think I put too much easing

        2018-07-08 19:09:04 UTC 0
    • There was some a bit of pausing your character so make it 60fps with over 120 frames to make it better

      2018-12-07 18:50:09 UTC 0
    • Plus it was like under 20fps it i was slow bro your also lacking speed

      2018-12-07 18:51:33 UTC 0
  • A decent punch animation test made by me (The very first animation I made with sounds)

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    • I’ll give you credit for doing more that most do with “punch tests” – aka just moving the arm and nothing else

      make longer tests/things tho

      2018-05-26 21:52:09 UTC 1
  • An animation that i made a long time ago now with sounds (thanks for SN pro mr @ralph)

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  • Kick Test I did a couple of days ago

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  • Replying to comment by: Ralph (Developer)for a free SN Pro before I change my mind App Store LPX476F

    I was doubting that these codes would not work but when I tried one of the codes it worked XD the moment it said I can download sn pro for free I was ery shocked and happy

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  • Profile picture of GamersGuildUnited

    GamersGuildUnited changed their profile picture 8 years, 4 months ago

  • I made a PAWNCH test…any suggestions? (especially main torso part)

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  • Replying to comment by: Foxinater101@ralph, haya again, so there's a group, called "Foxinater

    Calm down bro no need to delete it…autoangel already changed the group name…he still hates you but all I can say is…hope you and autoangel will get along 🙂

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