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@ralph idk if this is a bug or if I’m missing something but nodes connected to a lock node get , locked in drag lock state
(Ie the foot node is permanently stuck in drag lock after I turned on locked node on the leg node)I can’t turn off drag lock and this only happens after I add a frame while a node has lock node on











wait you may have finally figured out how a big that has been around for months is recreated
so trying to understand…some node is locked (angle locked you mean?)
join a stickfigure to it
and…the main node of that stickfigure stays angle-locked
…that doesn’t sound right
explain again but pretend i’m a retard
Leg node is , locked in the normal fashion
Adding a frame after makes it so now the child node of it (in this case the foot node) is suddenly stuck in the drag lock state afterwards when I added a frame while the leg node had normal lock turned on
Another thing it only happens to a figure that’s connected to another
I separate my figures a ton so the upper leg and lower legs tend to be separate figures that are then joined
but that seems very common, for a node to just be a child of another node (while it has a join going on), +add frame, insert bug here
aka i can’t reproduce it
do you have a simple version of it in project form you can send to me, just tell me where to add a frame or whatever
please
and thank you
nah
please
please
deadass i can not get this to occur, and i’m even using your figure in the screenshot lol
is it actually something you can reproduce or does it need a full moon to also occur or smth
it keeps happening
screen record and i’ll put in a good word for you with the orange man
I’m going to kill that thing before it ever even looks at me