• i’m making an animation

    not the next call of duty game

    0
    • “content of the frames”

      2018-08-27 08:10:46 UTC 0
      • Replying to: SquiSN"content of the frames"

        “if you’d look at the bg, you’d see that there’s barely any effort into it”

        2018-08-27 09:52:49 UTC 0
        • Replying to: ronin“if you’d look at the bg, you’d see that there’s barely any

          “content of the previous frames and the stickfigures used / imported into the project”

          2018-08-27 10:16:22 UTC 0
          • Replying to: SquiSN"content of the previous frames and the stickfigures used /

            “um”

            2018-08-27 11:35:51 UTC 0
  • Replying to comment by: TheGamerXI think you have work. @ryloyoung04
    5530_0-755

    rylo has undergone some serious level ups

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  • Replying to comment by: KnifeRULEZ (I make spooky things)Three fingers and a thumb peasant

    when someone asks you how many fingers you have, what do you say?

    exactly

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  • Replying to comment by: KnifeRULEZ (I make spooky things)A S - L O N G - A S - T H E R E - I S - A - F I N G E R - I

    number 4 has no middle

    what are you on about

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  • Replying to comment by: KnifeRULEZ (I make spooky things)Making flares robo arm look better.
    6477_0-992

    4 fingers has no middle finger

    nice try

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  • Replying to comment by: Mouser64Working on a Sci Fi outfit for Mouser and Tazer so far I onl

    lil’ tip: don’t use gradients on the fingers, it’ll look weird once you do moves like fists

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  • Replying to comment by: SquiSN@ralph can you translate this for me, i dont speak australia

    it’s going to snow on tuesday

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  • Replying to comment by: Dragon 8ballGoku vs Beerus rematch 1 Pivot style https://yo

    cool choreography

    the animation is a bit underwhelming, try upping the frames?

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  • Replying to comment by: UnknownLol, this ain’t gonna trigger me, especially when it’s about

    hey, no one said the weather forecast was accurate

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  • Replying to comment by: Ralph (Developer)ps nice...whatever dance move that is

    i was literally just moving random nodes and i’ve managed to create this

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  • Replying to comment by: CrazTruth’s that no one accepts
    https://cdn.discor

    guess it’s gonna rain cats and drama today

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  • Replying to comment by: TRKwat

    u heard me

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  • Replying to comment by: MuhskillzAlmost done
    8832_0-22286600-1535201066_screens

    his eyes are bigger than my dog’s butthole

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  • @ralph

    ok so i did some testing on my own, and i finally conclude that the total mb is innacurate and/or effected easily by variables; highly sensitive

    4
    • 14mb is correct here, probably

      sometimes it’s “wrong” though but it’s not so much “wrong” instead the system hasn’t cleaned up old memory used by SN and marked it as “empty”, which happens sometimes for example after opening a small project after having a large one open

      in these cases, it will eventually correct itself

      2018-08-25 21:27:13 UTC 0
      • Replying to: Ralph (Developer)14mb is correct here, probably sometimes it's "wrong" th

        ps nice…whatever dance move that is

        2018-08-25 21:27:24 UTC 0
        • Replying to: Ralph (Developer)ps nice...whatever dance move that is

          i was literally just moving random nodes and i’ve managed to create this

          2018-08-26 00:33:01 UTC 0
  • Replying to comment by: CookieInTheFace

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