@gliche
Joined on October 9th, 2017, this user has been a member for 3,170 days and is the 3,184th person to register an account.
Has 68 submissions, the first one uploaded on September 17th, 2017 and the most recent on April 4th, 2019.
Of those, 7 have been featured and 7 have won Users' Choice.
On average, each submission earns 5,558 downloads.
In total, they have been download 377,982 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 164 stickfigures.
On average, when this user rates stickfigures, they are 75% positive.
Also, they are typically 0% positive when rating animation spotlights.
Has made 3,335 comments on non-activity pages of the site. Alternatively, this user has made 2,519 comments on actual activity pages of the site.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 8 consecutive votes.
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This guy…
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Ninjago Stickman Edition
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Code for a free Mario Odyssey
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I can’t help but think this guy: http://grandchase.wikia.com/wiki/Zero
And your guy has the same look and weapons -
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Just do a random shizzling you think an E.T. would make
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What…
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A gun that gives everyone diarrhea sounds original
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I thought it was Zack Fair
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Oi @ralph
I’ve had an idea for a while, it’s about the stickfigure making. I’m gonna go ahead and call it “Fade”.
Basically, the segment slowly vanish. The first point is visible the opposite point, otherwise. I’ve only found one use for it so far, flame, combustion.
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So basically Opacity + Gradients = Fade
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I been thinking about that feature too.
Don’t know how hard it’d be to implement tho
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yeah it’s a really cool idea and it *might* happen
you’re basically asking for filters on a node-by-node basis, rather than stickfigures
while that ^ won’t and can’t happen, transparency is a little more doable and I will look into it One Day (TM)
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Stickfig fade sounds good too : )
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Ya
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xD
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done
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Email?
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The only quality i see is graphics.
This game is less balanced than Paladins Strike, same with PUBG they both get boring after a certain amount of playtime. Hell, even if MOBA are repetitive, at least they have different characters with different abilities.
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