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Like I did with the filters update, I made a series of example animations utilizing the new features in this update. Here they are!: 1.Flying suit-using poly fill and camera shake, I made this guy falling in a flying suit. 2. Firing: using poly fill, don’t tween stick figure, a bit of camera shake, and a bunch of filters I made this firing animation. I was finally able to make a strap for the gun! (You won’t believe how long I’ve been wanting to do this) 3. Monster! Using frame delay (one of the most under used features in stick nodes) camera tilt, and poly fill once again I made this neat little monster, and the animation consisted of only 7 frames. I used almost every new feature in all of these animations, enjoy! Side note: Ok, so for some reason my flying suit animation is too large, probably because it has the most frames, I’m too lazy to edit what I said earlier though.








Nice animation just needs to be faster
Like how the screen is glowing