• Replying to comment by: HeckrayMe everytime i see a user that is about to get close to '10

    Damn though this would be funny no one saw it u.u

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  • Replying to comment by: GibberishWho is this? wrong answers only
    232585_0-81804

    The Default Stick Figure

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  • Replying to comment by: Ralph (Developer)are you peter parker yet

    im still waiting for these powers man.

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  • Replying to comment by: MannyAnimsI just said it is real

    ooooaaAAAa!

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  • Replying to comment by: Ralph (Developer)@heckray on a vengeance tour now

    you know me, i need the points to place 3rd at least so all goes according to plan…

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  • Replying to comment by: HeckrayMe everytime i see a user that is about to get close to '10

    arcionek’s suggested mechanic has come back to bite me in the no no zone.

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  • Replying to comment by: Didge
    233678_0-86409400-1702616154_skibi-rolph-1702

    this cant be real!

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  • Me everytime i see a user that is about to get close to ’10’ Streak in RPS.
    How the game is treating you?

    https://streamable.com/pc8ivn

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  • Replying to comment by: Ralph (Developer)is that footage from your house camera?

    maybe it is… what of it?

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  • How it feels to play Mindustry in ‘erradication’ world level threats.

    I can feel Ralph is going to post something related to the gif regarding my house.

    He’s coming for me.

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  • Replying to comment by: NovaaOnce again my opponent history is none :/

    Pain brother

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  • Replying to comment by: arcionekPlayed it years ago idk how much the game changed but multip

    Shouldn\’t hurt to play with hecci boy sometime. They re rocking me in campaign hahahahha.

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  • Replying to comment by: FFEJ JPIt's on hand and ready to play at any time.

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  • Replying to comment by: ➡️Robert-adam⬅️Currently playing that.

    A Mindustry enjoyer

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  • Replying to comment by: SillyWizard01any1 know how to start animating using stretching (for punch

    It depends of what you would like to do exactly. Stretching only helps giving the limb perspective or to get the angle right (2D)

    If it\’s for 2D, you will mostly need it for a couple frames where the arm is actually resting or it\’s fixed in a certain angle.

    Poses are crucial for this.

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