@howdouthinkigotsofat
Joined on October 14th, 2017, this user has been a member for 3,158 days and is the 3,286th person to register an account.
Has 1 submission, the first one uploaded on April 17th, 2018 and the most recent on April 17th, 2018.
Of those, 0 have been featured and 0 have won Users' Choice.
On average, each submission earns 723 downloads.
In total, they have been download 723 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 1 stickfigure.
On average, when this user rates stickfigures, they are 61% positive.
Has made 322 comments on non-activity pages of the site. Alternatively, this user has made 3,728 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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this one

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oh
neat
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yo @ralph I think you should add a “preview frame(s)” feature, in which you can play a frame or a group of frames by typing in the start and end frames, so you can see what that part of your animation looks like without the nodes, without going back to a specific frame every time, without trying to preview a frame with those small frame previews at the top, and without dealing with the animation going past the section you want to see
also, you should add a button for both this (possible) preview feature and the regular “Play” button that enables/disables looping when playing the animation (the last frame to the first frame, in case you’re drunk af), and if you want to, enable looping automatically when there’s only one frame that the user wants to preview
I hope you encounter no struggles when you’re trying to add these in, as well as everybody else’s ideas
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is it this George

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nah, it’s Ar for Argon
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oh hey
anyways the sword does not move right, it like lags behind at times
try using the join stickfigure feature, and rotate the swordyee
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and then he dropkicks off of the cliff
the end
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LISTEN
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Ralph
where’s your pride in being a troll
have you lost it
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good
ps i know why
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here:

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1. it’s money
2. it’s money
3. it’s money
4. it’s money
5. it’s money
6. it’s money
7. it’s money
8. it’s money
9. it’s money
10. it’s money -
i believe you much more than Foxinator
because you stated more than what possibly happened (Foxinator seems to be blaming someone other than himself, which is sketchy)
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am much depressed
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“I hope you encounter no struggles when you’re trying to add these in, as well as everybody else’s ideas”
nice try attempting to butter me up
*ahem*
no
nah I’m kidding
it’s a good idea, I don’t want to clutter the UI with many features that users suggest (all good, don’t get me wrong) but kinda advanced that 99.9% of users won’t understand or use
I was thinking I could do a thing where
– press play
– animation plays
– press play again (marks the “end” of the loop you want to see)
– animation resets to initial play position, continues playing, and never plays beyond that marked point (loops back)
that cool and all but
timing rather than setting an assigned frame to end at
add that to the lag that some users’ devices have/some animations give, and
that’ll probably result in rage and whatnot
yee
and tbh
it’s not that hard to learn about/use
i think
i mean, you just type in some numbers when a GUI pops up and check/uncheck a box
and the amount of people people who will use it will (gradually) grow, since people may be starting to make longer animations in the future because
longer videos=more subs
anyways, these features can be extremely helpful
for example, if you were to make “part6”, and a section of the animation looked weird, you can type in the start and end frame, and keep looping that section until you figure out what looks weird about that section, rather than playing the animation from that start frame, and having to press the stop and play buttons over and over again, or turning that section into a GIF (which can take long, and is inconvenient, especially for <iOS 11 users, like the both of us)
no I know what you’re saying, I agree, i would use it for sure
but I also love “frame delay”…
AND FOR SOME REASON, LIKE 90% OF PEOPLE HERE ON THE WEBSITE DON’T EVEN KNOW ABOUT IT
…let alone all the more “casual” SN users >_>
thats what I mean by adding more buttons and complexity 1) its work, 2) not many care/use it, 3) it actually scares some away because of all the nonsense they don’t feel like learning
am part of 10% : D
1) much rip
2) does anyone even use the
-frame delay
-silence all sounds
-the save button (jok)
-importing pivot files
anyways, i want to talk about number 3
remember the add tweened frame thing
you had to use a video to explain it
that is all
yee