So the main thing I do when I make Stks is that I use a reference image of what I’m gonna make, I always have them be a side view of the Character I’m making. Then of course they’re is making the stks themselves, I try to make nodes on the stks as low as possible, For example, Doey the Doughman look really good, but only uses 375 Nodes. So if you’re making something circular, instead of using multiple nodes, you can save a lot of space if you instead use the Curve option. Polyfills can save a lot of time when filling in stks. But I would recommend watching a tutorial on it, since they can explain it better than I can. Those are just some of the things I do.
I’m sort of on break, so probably not for a little while.
Alright if i do make the mutant doey i will probably post it for you and i will give you credit i promise dont you worry
Alright Cool, Tell Me When You Finish It.
i will sorry i was a sleep at that time so i didnt see it
It’s fine
Also if i do i might need to watch a tut💀
Like what?
Like on how to get better at making stk’s😭😭
Oh ok, I could give some advice on it.
pls do
So the main thing I do when I make Stks is that I use a reference image of what I’m gonna make, I always have them be a side view of the Character I’m making. Then of course they’re is making the stks themselves, I try to make nodes on the stks as low as possible, For example, Doey the Doughman look really good, but only uses 375 Nodes. So if you’re making something circular, instead of using multiple nodes, you can save a lot of space if you instead use the Curve option. Polyfills can save a lot of time when filling in stks. But I would recommend watching a tutorial on it, since they can explain it better than I can. Those are just some of the things I do.
Hope this helps

Thanks man!
Your welcome.
