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@ralph question
Does Apple let you use the volume buttons as part of the controllers to make a game? Let’s say it doesn’t rise or lower the volume anymore, there will be a way to manage volume in a menu or stuff instead
@ralph question
Does Apple let you use the volume buttons as part of the controllers to make a game? Let’s say it doesn’t rise or lower the volume anymore, there will be a way to manage volume in a menu or stuff instead
I don’t think apple would allow these types of stuff.
hm
I’m not 100% sure on that
I do believe you can catch the event and then once you do that you can do whatever you want
aka in the code
if (volume_button_up)
// jump or whatever
but idk if you can prevent the button from also doing its default behavior of manipulating the volume, so the volume will still go up/down