• Profile picture of Jadey M's Post-2019 Stickfigure Library

    Jadey M's Post-2019 Stickfigure Librarysubscriberuc-winner-lvl3pro-noderfeatured-lvl2 2020-02-14 10:29:57 UTC

    Well, @ralph i think sn racers should be a top down game since:
    1) Steering looks weird on side view, and looks flat.
    2) There’s too much corners in User City (under project, @epitaph200 how the full map of user city looks like btw?).
    3) Spins…idk but adding physics in the game makes it cool, especially when someone Shingo-ing a rival.

    Idea for rallying in a 100A tho…

    2
    • I GO TO SLEEP AND I WAKE UP AND NOW RALPH IS MAKING A NEW GAME?!?!

      2020-02-14 11:24:48 UTC 1
    • we’re purely talking hypothetical here but that is likely what i would do

      also i’d make it focus a lot more of chaotic-explosion/fighting while racing in a very simple track (auto-accelerate likely)

      and ya’ll just blasting the hell out of each other

      actually would be fun as multiplayer but ain’t nobody got time for that

      2020-02-14 12:31:07 UTC 0
      • Replying to: Ralph (Developer)we're purely talking hypothetical here but that is likely w

        i have another idea, i wanted to get this into a game like gta cus it sets in user city..it has free roaming with the ability to walk/run or even punching people without reasons…and of course, ability to choose between manual/auto-shift, automatic gear, dual-clutch and even sequential gearbox depending on which type of gearbox the engine has…i’m trying to make it look like a random car enthusiast simulator (and even an engine swapping feature). But still, i think putting the car in auto throttle is bad, especially if the game is not arcade enough.
        and making it a top down game is good because of some place has no straight roads…anyway, a footage on your dorifto.

        2020-02-14 13:04:50 UTC 0