@justarandomuser123
Joined on April 18th, 2022, this user has been a member for 1,509 days and is the 107,553rd person to register an account.
Has 3 submissions, the first one uploaded on June 8th, 2023 and the most recent on July 10th, 2024.
Of those, 0 have been featured and 2 have won Users' Choice.
On average, each submission earns 2,203 downloads.
In total, they have been download 6,611 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 8 stickfigures.
On average, when this user rates stickfigures, they are 65% positive.
Has made 22 comments on non-activity pages of the site. Alternatively, this user has made 289 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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Thanks for the support. Things are starting to get a little better.
Also, I’m thinking (yes, I say this a lot, it’s old) of making the entire cast of MO of the dead in StickNodes. Not official (as usual).
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Im back.
After my last post, my mom and my step-dad broke up. I’m living with my grandparents right now, and my mom’s getting an apartment. Three weeks after that, my uncle passed away. I’m sorry for not really working on anything. I’ve been real busy.
Planning on canceling that zombie I was gonna make. Still working on that mini war thing. -
I have been dead for a while, eh?
I have been playing Black ops zombies for a while (specifically Origins with my father) and so I’m think of making a classic Zombie.
This is not official yet. -
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Thats what I used. A polygon.
And yes, I did think the objectives were choppy, so I might ask for help on that one. -
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Maybe like effects that show positions your units are moving to and such?
Idk
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Like in a real-time strategy game when you click on a unit
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Make the objectives look less choppy. Lose the outline and use 5-point polygon
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Thats what I used. A polygon.
And yes, I did think the objectives were choppy, so I might ask for help on that one.-
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Understandable
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“UAV online”
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Working on that now.
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Damn, that\’s good.
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So, is this a optional idea or a persuasive suggestion?
Also, I\’m going for the \’make my own vehicle\’ approach. I might still include some real life vehicles, but I might make my own thing. -
Finally finished the design, what do you think, Torres?
JUST TO CLARIFY SINCE SOMEONE’S PAYING ATTENTION
Should I darken the tail?
- 80%
- 20%
5 votes-
3) there is a spy around here
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Looks less fish-like now.
Only really suggestion now is that the front 2 guns could be made into one cannon beneath the aircraft nose like on the AH-64 Apache but at the same time that’s just a style choice and isn’t essential.
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So, is this a optional idea or a persuasive suggestion?
Also, I’m going for the ‘make my own vehicle’ approach. I might still include some real life vehicles, but I might make my own thing.-
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It’s for sure optional. Basically just “I think this might make it look like a traditional helicopter”
Also, alright.
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How should it be improved?
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No prob.
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I don\’t really care. Do as you please.
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Hey man sorry to hear that. Parents breaking up is tough, been there too man. If you ever need to vent or anything feel free to voice yourself, don’t bottle it up too much.
Condolences for the loss of your uncle as well. I hope your family situation gets better soon.
Sorry about your uncle, you have my condolences. It’s very rough to lose a family member
Also, very sorry to hear your parents broke up. Like Downwardghostly said you can talk about it here. We’re here for you
Thanks for the support. Things are starting to get a little better.
Also, I’m thinking (yes, I say this a lot, it’s old) of making the entire cast of MO of the dead in StickNodes. Not official (as usual).