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Ladies, Gents, Flying space cowboys, and Stick Figgas.
I present to you, the Supportlock. (W.i.p name)
NO WAY A WARLOCK THAT ACTUALLY HEALS AND SUPPORTS THEIR TEAM!!1!1!1!
For this build, youāll be running Dawnblade with Well of radiance, phoenix dive, (because rifts are pretty mid ngl) any melee, tho I prefer celestial fire because more range, any glide, I prefer burst, and healing grenade.
For aspects, Use heat rises, I also use icarus dash, but the other one can work as well for the second one.
For fragments, itās required you have Ember of Benevolence, and Ember of Singeing. The other 2 are open for you to pick, but I recommend Ember of Solace, and Ember of Torches. Which ties into Benevolence.
As far as weapon exotics go, I recommend using Monte Carlo to get your melee back even faster when you dmg people, which means you can use it more, which means youāll hit it near team8s more, which means Benevolence gets activated more, which gives you more ability energy.For armor exotics, youāll be running the Aeon Soul gauntlets on Sect of Vigor. Itās gives class ability energy on teammate death, and heals nearby team8s when you use your super.
And it gives a healthy chunk of ability energy back. Anyway, if you want to go for a more aggressive angel of healing, you can use Wings of Sacred Dawn. It gives +50 Air effectiveness. You can feel the difference. And it looks cool as hell. Wish I could make it into a ornament.Now, time for your Armor mods.
For your Helmet, you cant use solar affinity, because healing grenade.
Tbh, I just donāt recommend using any of the helmet mods. But I guess you could use Dynamo on a void affinity helmet.
Because youāll normally be running Aeons, I recommend making it solar affinity so you can use impact induction to get grenade energy back on melee hits. I also suggest using the seasonal focusing strike mod, which gives class ability when u melee someone. If you arenāt running Aeons, you cant use Void or Arc because healing grenade. Which just leaves Stasis and Solar which I just talked about above. You can just use the grenade and melee kickstart mods on there.
For chest armor, thereās nothing. Just put a high energy fire on it in case you get charged with light. And the seasonal dmg resist mod if you can.
For leg armor, again there really isnāt anything since itās all orbs of power stuff. Do whatever.
Now, for your class ability armor.
If your using Arc, I recommend using outreach and radiant light if you can for that extra +20 melee. For Stasis, you can use utility kickstart for the extra ca energy. For Void, use Perpetuation and Distribution if you can. For solar, you can use Bomber. So u get grenade energy when using your ca.
And thatās it!For the gameplan, HEAL YOUR TEAM8S!!
I can not describe how cringe it is when I see someone throw a healing grenade on the ground for only themselves.
As for your using your Well, if thereās a Stasis user on the enemy team, DO NOT use it until they use theirs! That way you completely cancel out their freeze. It feels good when you do it. And itās most effective on the Hunter, and Warlock supers. Im still on the fence about Titans because of the shatter damage you would take from the crystals. You can also use Well to cancel out a Void hunters arrow barrage. Or whatever itās called. Just make sure you use it WAY BEFORE, or AFTER the arrows tether you. That way the well wonāt get canceled.
And I think thatās it. The energy and power weapon slots are open for you.
And this build is very easily adjustable because itās for F2P players!
Have fun with it!



Once my school life is more stable, Iām gonna try and submit this to TDTās discord sever to try and get it featured in a vid.
🤓