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I did a thing again
I have other versions of this one that are set at a different fps or are missing one of the frames at the end that adds a minuscule amount of movement set in the opposite direction of the other minuscule movements near the end for a sorta recoil something (this one does include the opposite movement) but I decided this one was the best. It’s at 30 fps since the other ones looked choppy
Oddly this took 25 minutes just for 37 frames of movement, I didn’t use tweened frames and I’m just realizing I could’ve for a lot of the movement so that’s probably a part of it. But it doesn’t really matter since it’s just a lil’ test




Wait I just realized I forgot to make the arrow not disappear at the end, it was a mistake I forgot to fix.
I’m not going to fix it but just stating it wasn’t intentional
And here’s the project file if you want it for whatever reason
https://www.mediafire.com/file/232plgavpb16dh4/Taking+Aim.stknds/file
I dunno why you would want it but I’m giving it to you anyway if you want it
Very nicely done