@melonlord123
Joined on January 23rd, 2018, this user has been a member for 3,057 days and is the 5,759th person to register an account.
Has 33 submissions, the first one uploaded on June 1st, 2018 and the most recent on July 14th, 2025.
Of those, 7 have been featured and 19 have won Users' Choice.
On average, each submission earns 5,881 downloads.
In total, they have been download 194,076 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 90 stickfigures.
On average, when this user rates stickfigures, they are 75% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 167 comments on non-activity pages of the site. Alternatively, this user has made 1,245 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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I do NOT consent to thisβ¦
WHAT?
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I thought u meant the sun lol
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Have fun
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Alright, I have been invited. Who shall die by my hands first?
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What about @melonlord123
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True, but Kringle also knows the value of camera work. If all of the fight scenes remained as shots where the camera didnβt move, where it was position to contain all of the action and nothing else. It would feel a bit stiff wouldnβt it? His animations contain an actually decent amount of camera work. The camera pans often to better frame the action. And for big moments like when hank repeatedly shoots tricky with a deagle, the camera shakes violently and suddenly! It really makes it feel like tricky is being ripped apart.
Camera use is for good and bad animators lol
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I nailed every animation principle…
All except the camera
Amazing camera work can really make a difference, if you’re not that good st animation, learn the camera to hide most of the choppiness, or be like Krinkels and barely even move the camera, relying on smooth animation ( and lots of blood ) to wow the audience instead.
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True, but Kringle also knows the value of camera work. If all of the fight scenes remained as shots where the camera didnβt move, where it was position to contain all of the action and nothing else. It would feel a bit stiff wouldnβt it? His animations contain an actually decent amount of camera work. The camera pans often to better frame the action. And for big moments like when hank repeatedly shoots tricky with a deagle, the camera shakes violently and suddenly! It really makes it feel like tricky is being ripped apart.
Camera use is for good and bad animators lol
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or use an ungodly amount of effects
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🔫 shut yo ass up or Iβm gonna do that for u
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American pleased
Job accomplished
Day fulfilled - Load More

















