@melonlord123
Joined on January 23rd, 2018, this user has been a member for 3,057 days and is the 5,759th person to register an account.
Has 33 submissions, the first one uploaded on June 1st, 2018 and the most recent on July 14th, 2025.
Of those, 7 have been featured and 19 have won Users' Choice.
On average, each submission earns 5,881 downloads.
In total, they have been download 194,076 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 90 stickfigures.
On average, when this user rates stickfigures, they are 75% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 167 comments on non-activity pages of the site. Alternatively, this user has made 1,245 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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Hey~ where’s the new discord~?
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What is going on there is so much lore I am missing
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AYE first collaaaaab!
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It def feels uhh… crunchier lol
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Burn the necks! They only hinder me
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Well, my thought is like, it’s really easy to make a stickfigure bigger than intended, so doing this would basically stops that from happening.
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It may not be a massive “oh wow we can make so many new animations!” feature, but I think it could be an amazing quality of life thing.
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Yeah
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Mmmm interesting
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Are these like commissions?
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Idk, have it so that it in is visibly makes the segment none stretchy when your finger would have lead the segment outside of its maximum range!
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I’m not quite sure how your system works, but it could be really easy depending on your methods
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Doing it later my guy