I’ve had the same issue, in a short animation with my updated OC as I scaled up from feet to head, between upper legs to lower torso, a part of lemon’s arm was suddenly detached despite not being movable, a separate Stickfigure or anything like a polyfill, it just suddenly broke off and then reattached itself.
I didn’t record because I thought it was something random and unlucky but from what you’ve shown, it looks very similar to my experience only lessened.
Is it tweened?
Yes, but I have the frames tweened on one 1
its probably a tweening glitch
Well I don’t really know how tweened settings work but I’m pretty sure that’s the reason
It looks like it’s at the start so use ‘don’t tween frame’ at where you think it flips. Or before. Idk how tweened works
Alright I’ll try that
I’ve had the same issue, in a short animation with my updated OC as I scaled up from feet to head, between upper legs to lower torso, a part of lemon’s arm was suddenly detached despite not being movable, a separate Stickfigure or anything like a polyfill, it just suddenly broke off and then reattached itself.
I didn’t record because I thought it was something random and unlucky but from what you’ve shown, it looks very similar to my experience only lessened.
So I’m not alone, nice
if you save and reopen, does it still happen?
probably not
its some rare glitch i can’t reproduce and since it fixes itself I can never see it in real time
i think sean added it
I’ll try that thanks