• Replying to comment by: Subatomic MiveWell, you have a good point but, I'm still animating basics

    Movement first.

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  • Replying to comment by: UnknownA fight is getting generic in its entirety. To make a fight

    Well, you have a good point but, I’m still animating basics of fighting. Complex chars. and backgrounds are too hard atm. I’ll try when I master mov

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  • Replying to comment by: Ramoxfire V2Nope

    Oh well, I guess I need to complete my animations first then. Thnx for the help though.
    😀

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  • Replying to comment by: Ramoxfire V2Beast summoner. Haven't seen one of those in awhile. Or dim

    Btw, do you know how to post vids. here without posting them on yt?

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  • Replying to comment by: Ramoxfire V2Beast summoner. Haven't seen one of those in awhile. Or dim

    Yeah, good idea. Ok, I’ll add beast summoner if I got enough stks but I won’t include dimension slider cause I think it’s too OP and I’ll just kick my OC out for this one first.

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  • Replying to comment by: Ramoxfire V2Fire has been done a lot How about gravity

    Hmmmmm…. I think esper – types are common too. I think everything’s already been animated. I guess it’s just how you execute your animations.

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  • Replying to comment by: Ramoxfire V2Magic user vs necromancer

    Actually, I was thinking of putting a fire elementalist to my animation and giving the swordsman lightning powers while the gunner has ice.
    The fire elementalist’s my oc btw.

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  • Replying to comment by: Ramoxfire V2A bit

    hmmmm…. Then I guess I need to put some originality for my next animation.

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  • Replying to comment by: Ramoxfire V2Oof Have a point there So for my series I should figure out

    Btw, is a battle between swordsman and gunner really cliche?

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  • Replying to comment by: Subatomic MiveThanks man. I guess I could do better than this if I try.

    I mean if I really try HARDER than this one. Maybe I could give it a go.

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  • Replying to comment by: Toxic911 AnimationsHoly guacamoly, that was some good stuff dude! I liked the c

    Thanks man. I guess I could do better than this if I try.

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  • Replying to comment by: Unknown1) yeah, that’s my thing 2) damn, I’ve been here for years

    Well, I tend to animate the stuff that’s somehow too exaggerated but still, it is TOO exaggerated.

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  • Replying to comment by: UnknownOh, and while I’m at it. While they’re harder to animate, mo

    Yeah, I saw that movie. Damn nice animations. You were the one who made it right? Really loved it! Anyway I just started animating 3 months ago so I still got a lot to learn. Thnx again. 😀

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  • Replying to comment by: UnknownTry using a variety of sound effects Avoid playing sounds ov

    Sure thing. I’ll keep that in mind. Thnx

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