@nthekiller
Joined on September 6th, 2020, this user has been a member for 2,115 days and is the 40,083rd person to register an account.
Has 8 submissions, the first one uploaded on October 16th, 2020 and the most recent on July 22nd, 2022.
Of those, 0 have been featured and 2 have won Users' Choice.
On average, each submission earns 2,152 downloads.
In total, they have been download 17,218 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 32 stickfigures.
On average, when this user rates stickfigures, they are 92% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 288 comments on non-activity pages of the site. Alternatively, this user has made 3,236 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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Replying to comment by:
Hey ralph I have a question.
Is there a icon (mechanism) to make stick figures in pixels or not? -
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You sended I friend request so I reply to my new friends
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@sansskelington
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Yea
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Nice!
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kinda a mix between good job (foot placement, moving the body around vs just individual limbs/robotic-like) and a needs work (slow bullet – needs more of a flash/effect bc the individual bullet shouldn’t be visible) and movement/physics when he’s seemingly rag-tossed by a ghost)
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Yea
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Mhmm
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Replying to:
Hey ralph I have a question.
Is there a icon (mechanism) to make stick figures in pixels or not?-
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there’s nothing specifically for that, even though i’d like to visit that subject soon
best you have is a “Polygon” shape, but with 4 sides selected, so it makes squares
then you gotta “build” your art with that segment type, as the pixels
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Ok ok thanks for explaining
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乁| ・ 〰 ・ |ㄏ
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K
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I know
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You know how to make people feel happy
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And I just realized that
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And I just saw a problem in the wing
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