Muscles are hard to get right especially with conserving nodes but what I’ve found is that making them pop more relies on adding shading and possibly highlights.
For the abs you could add some shading from the left side to the bottom left, some gradients and even just a colour adjusted bunch of lines from the outline of the abs throughout to get the shape.
If there is less thicker abs than just using a small gradient and small amount of lines etc can work too.
Looks pretty good
References—and I can’t stress this enough—make up so much of stick figure making lol
Yeah I didn’t get references because I was making this in a car with no data. Also,Thanks
Muscles are hard to get right especially with conserving nodes but what I’ve found is that making them pop more relies on adding shading and possibly highlights.
For the abs you could add some shading from the left side to the bottom left, some gradients and even just a colour adjusted bunch of lines from the outline of the abs throughout to get the shape.
If there is less thicker abs than just using a small gradient and small amount of lines etc can work too.
Maybe that’ll work
Thank you so much! You give really great criticism.
Happy to help
is that a ripped madness dude? lmao
i mean, for madness style, they look pretty good tbh
otherwise i was thinking gradients and such, like T-Lemon said
Well, this is the remaster that I was working on for my stand, but thank you for the criticism!
Poorly done? What da hell!
Anyways, why is the body rectangular?