• Replying to comment by: The Creature167

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  • Replying to comment by: The CreatureIt has been sent.

    just got it, thank you

    and sure enough, there is the bug
    the gradient on those trapezoids is somehow set to radial

    i think the issue is you can’t cause this to happen in new SN, but since the files were saved like that, when they’re loaded in it keeps that incorrect property

    i’ll just have to figure out the specific circumstance and now have it load in any segment that has itself incorrectly set to “radial” to not allow that regardless of what the file says

    @boot2 btw i got it now so no need for the files
    thanks tho

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  • Replying to comment by: The Creatureyes

    can you send me that tinky figure because i can’t reproduce the issue with trapezoids

    please and thank

    “send files” it to [email protected]

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  • Replying to comment by: 🏔️🌲Bootlegsnake🌲🏔️Yeah I’ll send it over once I get back from work. thanks for

    @boot2 thanks, no rush I understand you’re busy but the sooner the better
    i want to upload this version tomorrow

    i’m like 92.4% sure that trapezoids aren’t an issue in 4.3.0 though and that may somehow be a misunderstanding

    (triangles are, and those are fixed rn for 4.3.1)

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  • Replying to comment by: 🏔️🌲Bootlegsnake🌲🏔️Try it with curved trapezoids?

    yeah nothing
    curved, with/without rounded edges
    its gotta be a very specific use case i’m just not doing here

    i might need a figure with this particular issue from you if you have one please and thank

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  • Replying to comment by: The Creatureyep. It happens with the head wound on my tinky figure. http

    are you using 4.3.0?
    i can’t get the flipping issue to occur with trapezoids like you’re showing here, only triangles
    i only ask because the flipping trapezoid gradient issue was a thing in an earlier version

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  • Replying to comment by: 🏔️🌲Bootlegsnake🌲🏔️@ralph any figure that I make has this problem, it’s nothing

    are you sure with trapezoids?

    i just tried and you’re right, but i’m only seeing it with triangles which makes sense bc the new update introduced new gradient for those and i done goofed a little

    but trapezoids seem okay?

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  • Replying to comment by: Neighborly_Nepsnekfunny quote about me
    250824_0-98903200-1779716

    are you the dog

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  • Replying to comment by: Lawyer!?℠Scene Selections™ TV Shows Scene Selection #8 “Homela

    from all the clips i’ve seen, this show had such potential but just, oof
    took a page or 20 from the game of thrones showrunners and just ran with it

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  • Replying to comment by: Mr. XNull360 Accurate-Baldi-Model By Me...
    261774_0-831

    are those sprites are did you go crazy with the node action

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  • Replying to comment by: Royal Nation Geist
    262364_0-00571300-1779720237_screenshot_20260

    game of thrones vibes

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  • Replying to comment by: Kagamine Len (ZeMSMRigger) 🏳️‍🌈Ideas for infected Ralph and Sean Notes: Sean’s arms can str

    its like looking in a mirror!

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  • Replying to comment by: Jerellhttps://streamable.com/3f9uum https://streamable.com/n1oja7

    stick nodes, but its a bad drug trip

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  • Replying to comment by: FizzyTheGreatWhen your doing using the shower so you lowk turn it off: [b

    what happened to memes

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  • Replying to comment by: SeraphimThey made a Godzilla that comes from Space, guess what they

    its crazy how many godzillas there are
    i think there’s more of those than SSJ forms

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