I would prefer if they weren’t directly above the segment, or were atleast undo-able. I have curved nodes and made nodes stretchy, made nodes static or unstatic, and changed their length entirely on accident because I’m more than likely trying to tap a node above. And the worst part is that the undo button DOESN’T reset these actions and I don’t see a given reason why. Maybe if the UI for the node elements was at like the bottom left corner of the canvas or something out of the way of nodes on focus would be wonderful.
Replying to:perkyI would prefer if they weren't directly above the segment,
the fact they’re not undoable isn’t on purpose, i know “rotate node” isn’t undoable but i haven’t experienced other’s not being so either, but will look into it
I want to make Sean thicker on the go
I’m good either way
I think it would be annoying if I misclicked and accidentally made a girl figs ass ginormous
So maybe there should be an option to have the tools at the bottom left of the screen instead, then you can add that into the quick tools
interdasting
I would prefer if they weren’t directly above the segment, or were atleast undo-able. I have curved nodes and made nodes stretchy, made nodes static or unstatic, and changed their length entirely on accident because I’m more than likely trying to tap a node above. And the worst part is that the undo button DOESN’T reset these actions and I don’t see a given reason why. Maybe if the UI for the node elements was at like the bottom left corner of the canvas or something out of the way of nodes on focus would be wonderful.
the fact they’re not undoable isn’t on purpose, i know “rotate node” isn’t undoable but i haven’t experienced other’s not being so either, but will look into it