• Profile picture of Ralph (Developer)

    Ralph (Developer)developercrusaderuc-voterfeatured-lvl1uc-winner-lvl3pro-noder 2023-11-24 23:57:21 UTC

    Noders.

    Is there any buggy behavior with pushing figures / joined or otherwise? I have tested it today because I thought I saw reports of it but I’m not seeing any weird behavior?

    ITT outline how to trigger any weird push forward/back behavior.

    Or other bugs/minor nuisances I can maybe fix in the imminent 4.1.3 release tomorrow.

    10
    • I miss being able to click on the nodes of a locked figure, either that was a thing before or I’m going crazy

      2023-11-25 00:31:11 UTC 6
      • Replying to: Cheese BiscuitI miss being able to click on the nodes of a locked figure,

        it was but a long time ago lol
        it makes more sense for a locked figure to be “out of the way” since it’s usually something you don’t want to move accidentally (background object)

        2023-11-25 00:35:08 UTC 7
        • Replying to: Ralph (Developer)it was but a long time ago lol it makes more sense for a loc

          I usually lock Max’s goggles until I need to use them, but it was helpful clicking on it (while locked) so I can add tint, blur, etc without having to completely separate it from his head like now

          But I guess that makes sense too, since people lock figures to keep them out of the way

          2023-11-25 01:11:59 UTC 6
          • Replying to: Cheese BiscuitI usually lock Max’s goggles until I need to use them, but i

            well its still clickable isn’t it?

            2023-11-25 01:22:47 UTC 6
          • Replying to: Cheese BiscuitI usually lock Max’s goggles until I need to use them, but i

            you can just use the “previous” and “next” buttons at the top of the sidebar when you click a figure instead of separating it

            2023-11-25 04:13:41 UTC 6
            • Replying to: willowyou can just use the "previous" and "next" buttons at th

              Oh shit, I genuinely forgot those existed

              2023-11-25 04:14:16 UTC 5