• Profile picture of Ralph (Developer)

    Ralph (Developer)developercrusaderuc-voterfeatured-lvl1uc-winner-lvl3pro-noder 2020-08-06 18:18:05 UTC

    i may have accidentally successfully added a feature allowing you to “cache as bitmap” Graphic (Single frame) Movieclips

    so they render in like 1% of the time it took before

    aka shove a 1000-node complex BG into a “Single Frame” Movieclip, check the box, and basically no lag caused by it

    very useful for backgrounds

    10
    • Ohhhh yesss

      I’m assuming though, the nodes on the background still count to the 6400 limit per frame?

      2020-08-06 18:34:03 UTC 1
      • Replying to: FervorOhhhh yesss I’m assuming though, the nodes on the backgroun

        probably going to keep that, yes, but – we’ll see

        currently also can only cache 4 Graphics at a time (caching = storing an image of it in memory)

        both these things may change in future, just doing this as a trial run basically

        2020-08-06 19:50:24 UTC 1
    • This would be extremely helpful towards my series.

      The backgrounds are going to be very node heavy.

      I heard of a glitch that Explosive Bullet showcased that followed the same premise but now you’re adding something along those lines legitimately.

      I’m no expert in movieclips however so a lot of what I just stated could be wrong.

      2020-08-06 19:38:02 UTC 1
      • Replying to: Tastylemon16This would be extremely helpful towards my series. The back

        i’m gonna assume the EB thing is something where you can add basically 5000 nodes in frame 1 (of an MC), add 99 blank frames, add the MC to the project and, due to the way MCs calculate “nodes” it shows a lot less than 5000 nodes on the frame (it takes an average of all frames)

        10/10 if you followed all that

        however that simply is a way around node limit
        this just makes rendering those nodes a *lot* faster

        2020-08-06 19:51:55 UTC 0
        • Replying to: Ralph (Developer)i'm gonna assume the EB thing is something where you can ad

          Good because to memorise that previous glitch is a pain.

          Is this going to be coming in a small update with potentially some bug fixes for the latest update?

          2020-08-06 19:57:09 UTC 0
    • Please! add the gradient function to the potifill

      2020-08-06 19:39:27 UTC 1
      • Replying to: SoloPlease! add the gradient function to the potifill

        *maybe* one update I will, its tougher than u think because a polyfill isn’t a normal shape

        2020-08-06 19:52:13 UTC 1
        • Replying to: Ralph (Developer)*maybe* one update I will, its tougher than u think because

          oh I see, well something like that would greatly improve the creation of figures

          2020-08-06 23:32:12 UTC 0
    • accidentally successfully

      I may have

      You sound very convincing.

      I have my bet that this feature will slow down some devices like hell and you’d discard the feature or smth

      2020-08-16 13:33:30 UTC 0