@rdoofficial
Joined on May 14th, 2023, this user has been a member for 1,117 days and is the 234,028th person to register an account.
Has 2 submissions, the first one uploaded on June 30th, 2023 and the most recent on July 1st, 2023.
Of those, 1 has been featured and 1 has won Users' Choice.
On average, each submission earns 5,008 downloads.
In total, they have been download 10,017 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 3 stickfigures.
On average, when this user rates stickfigures, they are 51% positive.
Has made 5 comments on non-activity pages of the site. Alternatively, this user has made 90 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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Replying to comment by:
Save as gif, Put gif in capcut, Export
Boom! An MP4 -
Replying to comment by:
No, while making the project it sounds fine, but when it is exported, it sounds delayed.
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@ralph think this is a bug, but when I export a video with sounds, the sounds always appear to be delayed for some reason.
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Pls don’t give him ideas 💀
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I love the update but idk what to do with it 😭
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Sticknodes Update 4.0.0
“The Sprite Update”
Release date: June 10th, 7:00PM CDT
App: Sticknodes
Creator: Ralph Damiano -
Today is a day
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Theres was more hype yesterday than today for the update
Ralph missed his chances
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How do you know its coming out today?
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Idek, what do you mainly post ur animations on? (If u do even post ur animations)
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Yo, @mannyanims do u got a yt channel? If so can u link it
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Yeah
But the only thing I posted was a 2 second test animation to test compression
Why do you want to see it?
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Idek, what do you mainly post ur animations on? (If u do even post ur animations)
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Replying to:
I rarely animate, haven’t touched the app in a while in fact
Might get back into it when the sprite update releases tomorrow
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It’s not even out yet bruh
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Replying to comment by:
Yea he said on Twitter
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User Banned
Maybe some sounds are 2 second of nothing and then the sound plays
I have this REALLY OLD minecraft stop motion animation app and I will record dialog but it does have this issue. Fortunately there are 2 fixes I know of, 1: put the sound a few frames back (depending on your fps). 2: if it’s dialog, say shit right when you hit record. I don’t know how it works on sticknodes bcuz I can’t pay for pro.
No, while making the project it sounds fine, but when it is exported, it sounds delayed.
not in my testing nor with beta testers, so i’d need to see the problematic project please
use “send files” and email to me with your username in subject so i know its you
[email protected]
@rdoofficial send it homie
or just link it to me here or smth
Alr 1 sec ima send it to u